(Topic ID: 75438)

Space Shuttle crew members' club - prepare for liftoff!

By E_N_3

10 years ago


Topic Heartbeat

Topic Stats

  • 4,495 posts
  • 322 Pinsiders participating
  • Latest reply 2 days ago by Pinkitten
  • Topic is favorited by 150 Pinsiders

You

Linked Games

Topic Gallery

View topic image gallery

IMG_1583 (resized).jpeg
IMG_20240422_205151828.jpg
IMG_2045 (resized).jpeg
IMG_8570 (resized).jpeg
IMG_1976 (resized).jpeg
IMG_1587 (resized).jpeg
IMG_1584 (resized).jpeg
IMG_1586 (resized).jpeg
IMG_9366 (resized).jpeg
IMG_9367 (resized).jpeg
IMG_9370 (resized).jpeg
IMG_9373 (resized).jpeg
IMG_9371 (resized).jpeg
Screenshot_20240402_182055_eBay (resized).jpg
20240401_124145 (resized).jpg
20240401_123937 (resized).jpg

Topic index (key posts)

6 key posts have been marked in this topic

Display key post list sorted by: Post date | Keypost summary | User name

Post #19 Center Ramp Switch Upgrade thread Posted by silver_spinner (10 years ago)

Post #50 Side rail nail removal Posted by toyotaboy (10 years ago)

Post #54 Free Play cards Posted by beatmaster (10 years ago)

Post #391 Backbox Display - Sticker Template Posted by toyotaboy (9 years ago)

Post #2362 DIY Glare Guard Posted by MurphyPeoples (4 years ago)


Topic indices are generated from key posts and maintained by Pinside Editors. For more information, or to become an editor yourself read this post!

You're currently viewing posts by Pinsider dumbass.
Click here to go back to viewing the entire thread.

#3720 2 years ago
Quoted from bumper123:

The speech board information is what I was looking for...wanted to replace the cap and check the other components out is why I wanted the schematics.

speech_16-8937.jpgspeech_16-8937.jpgspeech_c-10716.jpgspeech_c-10716.jpg
10 months later
#4064 1 year ago
Quoted from Iamthelaw:

New to space shuttle, when I start a game the right sling engages right away, anyone know the problem or what transistor drives the right sling coil?

The key statement here is "start a game". If the solenoid immediately energizes when the game is powered on then it is more likely to be the drive transistor (or the pre-drive transistor or the digital logic output pin driving the pre-drive transistor). If the solenoid only energizes when the a game is started (or you enter diagnostics) then it is more likely to be the special solenoid trigger (playfield switch). There is a signal (EN) that disables the special solenoid triggers when the game is not active (or not in diagnostics).

Quoted from Iamthelaw:

Thanks transistor is testing fine but I have continuity between ground and the orange and red wire which is a “special switch connection” according to the schematic, not sure where to go from here, any guidance is appreciated

More information. Good.

The special solenoids energize when the corresponding special solenoid trigger (playfield switch) closes. These switches are ORG-XXX wires on the supply side and (typically) WHT on the ground side. If you have continuity between the ORG-RED and GND then check the physical trigger (playfield) switch. If the leaves are not in contact then pull 1J18 from the board and check for continuity between the ORG-RED and WHT wires (in the connector). If you have continuity go back and look at the playfield wiring or the switch leaves. If you lose continuity (in the connector) then check for continuity between the corresponding pin (in 1J18) for ORG-RED and GND.

Quoted from interconnect:

Lock ons like that are usually a bad transistor. They’re cheap and easy to replace. Try changing it and see what happens after that.

"Shotgunning" or guessing is generally not a good way to diagnose the cause of a problem. I would wager that changing the drive transistor does not help in this scenario because there is not enough evidence to indicate the drive transistor is the cause.

#4066 1 year ago
Quoted from Iamthelaw:

I have the board off the game and still have continuity between ground and where the orange red blush into board.

So to confirm ... with the board isolated you have continuity between 1J18-3 and GND (any point connected to the ground plane)?

If so there isn't a lot connects to 1J18-3.

sst2.jpgsst2.jpg

Quoted from Iamthelaw:

Have continuity c57 is testing open right now also which is going to the orange red connection also

C57 is indicated as red in the diagram because you say that there is no continuity (tests open). This is expected and correct.

The only other place that is connected is U7-5. You can check that is continuous with GND. It's likely you have a bad 7402 at U7 and you will need to replace that IC.

#4068 1 year ago
Quoted from Iamthelaw:

Meant there is continuity on c57

Test the other capacitors there. They should all test the same = no continuity. This is just verification that there is indeed a difference in the SST2 circuit.

Unfortunately, you can't tell if the capacitor is bad or if U7 is bad. The continuity to GND could be through the capacitor or through the IC. Capacitors rarely go bad but it's a simple and cheap component to replace if you want to check. You can also cut the leg not connected to GND, lift it out and re-test actual continuity through the capacitor (measure from the cut lead to GND). If continuity is shown the capacitor is bad. Otherwise test continuity from the pad of the cut leg to GND. If there is continuity then the path to GND is through U7. In this case you will need to replace U7.

#4071 1 year ago
Quoted from Iamthelaw:

This is the U7 chip, looking for a new one through pinballlife and Marco but part numbers are not the exact same, is there a one that can be used for this with a different part number?

That is Texas Instruments SN7402N. You can search for "7402". Do NOT use 74LS02.

This is NOT an endorsement of any merchant. The order of the listed merchants is also not an endorsement or should not be considered preference.

And probably a bunch of other merchants as well.

6 months later
#4309 11 months ago

I will go out on a limb here and say that the mylar installed on the recent images of the Space Shuttle playfield is not factory.

shuttle.jpgshuttle.jpg

  • red arrow show factory mylar ring for pop bumper skirts
  • gold arrows show "hand cut" edges of non-standard "mylar"
  • gold rectangle shows "free form" edge cuts around the drop target

Factory cuts are typically computer generated. The arcs are perfect. The spacing is regular and consistent. Hand cut (after market) "mylar" shows all the hallmarks visible in this image. Don't believe me? Look at some other System 11 machines (I know this is a System 9 machine) with factory mylar. You will see beautifully cut, smooth edges.

Promoted items from Pinside Marketplace and Pinside Shops!
$ 50.00
Cabinet - Toppers
Slipstream Mod Shop
 
$ 69.00
Gameroom - Decorations
Pinball Pimp
 
6,500
Machine - For Sale
Homer Glen, IL
$ 69.00
Gameroom - Decorations
Pinball Pimp
 
$ 18.95
Eproms
Pinballrom
 
From: $ 35.00
Cabinet - Other
Rocket City Pinball
 
$ 12.50
Lighting - Led
RoyGBev Pinball
 
From: $ 1.25
Playfield - Other
Rocket City Pinball
 
From: $ 33.00
Gameroom - Decorations
Rocket City Pinball
 
2,200 (OBO)
Machine - For Sale
Allentown, PA
$ 33.95
Eproms
Pinballrom
 
Great pinball charity
Pinball Edu

You're currently viewing posts by Pinsider dumbass.
Click here to go back to viewing the entire thread.

Reply

Wanna join the discussion? Please sign in to reply to this topic.

Hey there! Welcome to Pinside!

Donate to Pinside

Great to see you're enjoying Pinside! Did you know Pinside is able to run without any 3rd-party banners or ads, thanks to the support from our visitors? Please consider a donation to Pinside and get anext to your username to show for it! Or better yet, subscribe to Pinside+!


This page was printed from https://pinside.com/pinball/forum/topic/space-shuttle-crew-members-club-prepare-for-liftoff?tu=dumbass and we tried optimising it for printing. Some page elements may have been deliberately hidden.

Scan the QR code on the left to jump to the URL this document was printed from.