So, random question..probably been asked a dozen times in this thread already, but alas I'm lazy...
Regarding the stock high scores, I'm just curious.. Was Shuttle originally intended to be a *five* ball game, rather than *three*? Even the Papa video (3 balls) which is very well played only hit 2.1mil.
I'm sure it's POSSIBLE to hit 3, 4, 5, E T C..with 3 balls..but holy cow do you have to hit one hell of a flow. I *know* the juiced spinner is the key to huge scores on this, so maybe that's it..just get really good at sweeping those targets and then hammer the thing..
I've never struggled so much to even come close to the bottom of the leaderboard on an 80s Williams game as I have with Shuttle. High Speed, Black Knight 2000, Taxi, Firepower II, Alien Poker..all fine as long as I have a 'good' game. Even WPC -- Demolition Man, World Cup Soccer, Terminator 2, etc -- I can put up a respectable score with a 'good' game. Shuttle seems to take an absolutely MONSTER game to hit 3 mil+. Is it really just the spinner, and that's the only way? Or were the leaderboard scores set with 5 balls in mind? The only other 80s Williams game I can recall being such a challenge to crack the leaderboard was F-14 and that is just a nasty game in general. Shuttle doesn't seem to be built in that same way, those scores just seem really high!
Sorry for what I'm sure is the reeeeeeeeepeat question, I'm apparently super lazy today.