(Topic ID: 247781)

Space Odyssey/Mission Club!

By mof

4 years ago


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Topic Stats

  • 89 posts
  • 27 Pinsiders participating
  • Latest reply 36 days ago by mnrocketry
  • Topic is favorited by 34 Pinsiders

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#34 1 year ago
Quoted from mrm_4:

Anyone able to confirm the decal that is on the moving target assembly?
[quoted image]

I can confirm that mine is missing as well.

SpaceMission_Target (resized).jpgSpaceMission_Target (resized).jpg

#38 1 year ago

Inkochnito has a web page with many label files you can d/l and print. Maybe he has that label. He will create files if you supply a sample label. If someone has a owners manual maybe the part number is in there for the assembly.

http://www.pinballrebel.com/pinball/cards/

#40 1 year ago
Quoted from mrm_4:

Yeah I love his site I always check his stuff first before I put the feelers out. I didnt see this label on his list. Appreciate it.

Is this the only pin that this moving target mechanism is on? Perhaps the label is listed under another pin name.

#42 1 year ago

I sent the pic to the Inkochnito guy. Maybe he can create a file for his web page. would be easy to make this label yourself as well. I have made a few in the past for restorations.

4 months later
#55 1 year ago

If the EM has not been molested they are generally easy to repair. It just takes time dis-assembling the mechanical parts cleaning them up and re-assembling.

If the game is complete and not molested I would go as high as $500. If there are hack repairs I would be at $200.

3 weeks later
#58 1 year ago

Ok, That is a strange cycle. The 1k reel is at zero not moving like it should then the hundred reel gets to 7 and the 1K reel starts resetting again. That does not sound like a 0 switch problem.

Does this ONLY happen on Player 3? if so this is strange as well.

Go through the playfield switches that register points, Jet bumpers, stand up targets, roll-overs, etc.

Check the reset relays.

Check the Coin door coin switches that they are not closed. (sometimes these get messed with and the score motor will run continuously)

That's all I can think of right now.

#60 1 year ago
Quoted from grandy:

These are great suggestions, thank you!

Hope you are able to track this down and solve the issues. Let us know what you find.

3 weeks later
#62 1 year ago
Quoted from Pinball_Eddie:

Greetings everyone, hope everyone is doing well this Friday Eve.
Quick question, all of a sudden my Space Mission has the 100,000 light for player 4 when doing a single game, see pic. Tried doing a 4 player game and it remained. By the time I get to ball 4 it’ll go off, then all of a sudden comes back on.
I haven’t gone through all the mechanical reels and such to clean them, but had this for 4 months and it just started happening.
Thanks for any help.
[quoted image]

The only way this light will illuminate is through the Player Unit Switch. Find the player unit mech and check the contacts.

Space_Mission_4playlite (resized).jpgSpace_Mission_4playlite (resized).jpg
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