Don't know if this matters, but all the knockers on my machines have a piece of metal that is mounted to the backbox/cabinet that the plunger slams against. Not sure if it is to protect the wood or to make it sound proper.
Quoted from SpaceGhost:Hah. This is a temporary main panel. I have some modifications that I'm working on for the layout.
How are you lighting the translite? Static LEDs in the backbox? Or will there be a swing-out B/W style board so you can have spot lighting animation?
PinMonk I'm not sure. Due to the limited space in the box, I think I'm going to have to design a slightly deeper box but it's a bit unclear at the moment. We've just got the speaker panel mounted so things are just now coming together. We had a board blow up on Sunday so that has put a sever damper on things for the moment.
Quoted from SpaceGhost:vireland I'm not sure. Due to the limited space in the box, I think I'm going to have to design a slightly deeper box but it's a bit unclear at the moment. We've just got the speaker panel mounted so things are just now coming together. We had a board blow up on Sunday so that has put a sever damper on things for the moment.
Fortunately you have to deal with reality like blown boards. I just hang out here and throw ideas at you.
You could also go the route of WPC-95 and have a tray holding the lights attached to the backglass itself. Since LED strips are so much thinner than 555s or 44/47s, you could make that attached tray REALLY thin and it would allow you to have a spot animated backglass using lights, which is something that I miss from the B/W days and would add to the retro feel of the game.
Quoted from SpaceGhost:We had a board blow up on Sunday so that has put a sever damper on things for the moment.
But, but, but you said you were past the hard part!
In some ways blowing a board is a rite of passage, as it does indicate you are now getting into the real guts of wiring things up. Hopefully you will still have it flippable for CAX.
My crystal ball sees very little sleep for you.
LovelyCoCoNuts Thanks. I truthfully expected to be much closer to complete by now but my work schedule has been really hectic since January. I'm hoping for a break soon.
I'm looking forward to getting into modes and some rules when the game is up and running again. The manufacturing is fairly simple.
Just starting some wireform ramp returns. I'm very much looking forward to making these. This is going to be fun.
Quoted from SpaceGhost:Just starting some wireform ramp returns. I'm very much looking forward to making these. This is going to be fun.
How are you going to go about it? Welding?
Quoted from SpaceGhost:First pass is going to be soldering 260 brass rods and then plating them. Once they are proven, I'll move to TIG welding stainless steel rods and then electropolishing.
Ben did this while prototyping AMH. I forget how long they lasted, but at least long enough to test out the whitewood and bring it to the MGC show.
@flipordie Ok. I'll try to document it as best I can. I'm no expert by any means. This'll be a first for me.
@toyotaboy What is AMH?
Quoted from SpaceGhost:@flipordie Ok. I'll try to document it as best I can. I'm no expert by any means. This'll be a first for me.
@toyotaboy What is AMH?
America's Most Haunted
The idea is to cut these 1/8" thick brass ribs to grab the 1/8" rod once it's formed. That should give me a good wide surface to solder. Once these are soldered, they will be plated. The plating should help strengthen the overall construction a bit.
"How are you planning on forming the wires?"
Since this is completely modeled in 3D, I'm able to create forms with holes in them that should allow me to position my wires where they need to go. I have a couple ideas on how I'm going to do this but not sure if they will work or not. This is going to be fun.
So this is the plan...
I traced the footprint of the ribs (yellow outlines). I extruded the footprints so they create blocks that intersect the rails. I used the rails to punch holes through the blocks which transfers their position vertically and horizontally (notice that the holes get lower on the blocks). Now, I'll take the blocks and make them into 2D outlines and I'll cut those blocks out of aluminum or something that will not take solder. I'll mount them down to a plate and I'll start replacing them one at a time with a rib that will get soldered to the rails.
Footprints (resized).pngFootprints (resized).png
Quoted from PinMonk:America's Most Haunted
Here's the video showing a closer look at his early wireform ramps, you can see the solder joints
Yeah. That game is great. I really liked it when I got to play it. I could've bought two pinball machines for what I've spent on this machine so far. I haven't told my wife what the costs are so far. She'd kill me.
Yeah. This is still a work-in-progress. Like I said, I think we are still about 2 playfield versions away from locking this down.
Make sure the attrack mode sequence goes on and off like the arcade game to draw you over to play the pin
And at the end you must decide to defend the galaxy or go back to normal life, maybe two different match endings, just random thoughts
Quoted from Jackontherocks:And at the end you must decide to defend the galaxy or go back to normal life, maybe two different match endings, just random thoughts
Oh that's a good one, just like in the movie.
Jackontherocks LOL. I believe we are doing story modes but we're still more heavily into the mechanics stage right now. That's a great suggestion for sure though.
MustangPaul I really like story mode rules in modern pins. It gives you a good sense of progression.
Quoted from SpaceGhost:jackontherocks LOL. I believe we are doing story modes but we're still more heavily into the mechanics stage right now. That's a great suggestion for sure though.
mustangpaul I really like story mode rules in modern pins. It gives you a good sense of progression.
I think they're talking about the attract mode and the match for replay. Attract mode totally makes sense. Great idea. The game goes on and off like when Centauri is getting close. Maybe it only does it every 10 min or something.
Could also do that w/ the mini game inside the pin!
Ah, yeah, I was wanting to play that game years ago based on the art, but somehow never got around to it. That would make a killer theme, especially if you could use holograms to make the Cheshire Cat show up in various places.
ThatOneDude Yeah. I really think the artwork is fantastic and creepy and would make a really lush looking machine. It's a really cool twist on the old story.
Oh dang. I just searched and saw that Popaduik was making an Alice in Wonderland machine. Well, I think an American McGee Alice would be way cooler long run anyway.
I've been spending time catching the model up to the current playfield with cutouts and modifications that we've already made. Hole sizes, etc. It's becoming a ton more work as we move on. I'm glad we're onto the easy part.
The modeling portion isn't really necessary but it allows us to visualize while we can't all be around the actual machine.
pasted_image (resized).pngpasted_image (resized).pngTopher5000 Oh Thank God someone is. LOL.
Thanks for the encouraging words. We're getting there.
Quoted from SpaceGhost:topher5000 Oh Thank God someone is. LOL.
Thanks for the encouraging words. We're getting there.
Hey I think it's impressive too.
MustangPaul Yes but you are too easily impressed. LOL
I was going to work on the wire form ramps this weekend and ended up getting food poisoning from pizza at work. Two of us are still out today from pizza Friday night from working late. Horrible. I was barely able to drink water over the weekend. I'm still hurting.
Drink or food was instant convulsions from my stomach.
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