The problem was mentioned in another thread, but i thought this would cover the question more..
From another thread:
Te problem:
Quoted from inhomearcades:Hey guys,
I have a Family Guy that the sound is stable most of the time but will then increase in volume out of no where and stay there. The volume adjustment and number displayed does not change, the mahcine just gets louder, then randomly it will resume back to the lower volume on its own. Any ideas?
Neil
Some possible solution:
Quoted from psygho:Wl As for the sound i have the exact problems, as wel as manu other shrek users...
In the pinwiki stated as follows:
4.8 Sound problems
In early SAM games if you have the simulated knocker activated the sound may go to full volume after you get a replay. This is a bug in the operating system code part. Fixed in newer games but Stern didn't release updated roms. Observed in FG and Shrek. Workaround disable the simulated knocker and if you want the sound put a real one in (the games support it).
So bull for the game update files..... Set the volume off, for the nocker sound. (standard adjustment #44 And put an real one in to it.(as i did) Cased closed! no more problems!
BUT Then:
Quoted from psygho:Bummer, mine does the sound issue again! It went good for a lot of plays...
Sounds like the info on pinwiki is not accurate...
Drat... I have knocer volume off.
Mailed stern about this issue, but i think not much is happening from them...
Annyone else got the same problem, or have an solution with this issue ?
I happend by getting an special in this particular case....
I have the latest v12 software and bootcode. (it stated as 3.1 (a sticker) on the romchip.)
Edit:
Wel in SERVICE MENU The following stated:
V12.0 Sys 1.39 hdw. 1
Does sound like v12 in installed for game code, but SAM bootcode should be 3.1 ?? not 1.39!!
Maybe some one has mislabeld or wrongly flashed this eeprom ? i think i do NOT have SAM bootcode 3.1, but as stated in the service menu 1.39
When i download the latest sam bootcode version 3.1 there is an read me file, with change log:
There is mention about the previeus code 1.39.
VERSION 3.1 - RELEASED JANUARY 28, 2008 - IMAGE CHECKSUM: 4CF6
Changes since version 2.30:
INCORPORATES SYSTEM CHANGES UP TO AND INCLUDING SYS. 1.39.
THESE INCLUDE:During USB update, if a USB memory stick was inserted that had
no files on it, then the update code would crash the game. This has
been corrected.When booting from EPROM, the 'USB / BACKUP' test menu entry is no
longer available. Backup of game code may still be performed from
the USB menu when booting game code from FLASH.INCORPORATES SYSTEM CHANGES UP TO AND INCLUDING SYS. 1.39.
THESE INCLUDE:Boot from EPROM now honors all factory defaults, as if factory
reset had been performed for the current dip switch settings each
time the game is booted from EPROM.Fixed a problem with changing the dip switches. When the dip
switches were changed and the game was rebooted, the system would
not install the proper adjustment override values associated with
the new dip switch settings. This has been corrected.Updating the game code no longer resets the Tournament data, if
possible.
Strange , or do i somehow overlooked something ?