(Topic ID: 257587)

Sonic the Hedgehog Spinball

By McSquid

4 years ago


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  • 1,171 posts
  • 160 Pinsiders participating
  • Latest reply 85 days ago by Joe_Blasi
  • Topic is favorited by 165 Pinsiders

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You're currently viewing posts by Pinsider vicjw66.
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#657 2 years ago

Stern and JJP take notice. That is how you do a bash toy on a spring. That looks fun to hit, or rather, bash.

5 months later
#997 2 years ago
Quoted from McSquid:

Nope. Anything ball search finds isn't stuck as far as Im concerned.[quoted image]

You should really be proud of your accomplishments. Sometimes, it only takes one thing to make or break a pinball machine. Your bash toy up the middle is what every manufacturer should strive for. You took Attack From Mars, and made it better.

5 months later
#1106 1 year ago

Is it true that Stern got the license to sonic to prevent this game from being built?

#1115 1 year ago
Quoted from Rarehero:

Um. That would be fantastic?
You’d rather have Spooky’s Godzilla than Elwin’s? And I say this as a Spooky fan.

You’d think, but it wouldn’t shock me if Stern locked it in the second they saw people excited about it…not to mention what a hit the movies have been. Stern used to be Sega - who knows, maybe they had some perpetual license.

Totally forgot about Stern”s past ties to Sega. Wouldn’t surprise me if American called up for the license and it went something like this. “We’ll get right back to you.” Then ten seconds after hanging up the the phone with American Sega dialed another number and were like “Hey Gary, I just got a call from some guy wanting to license Sonic…”

#1117 1 year ago
Quoted from TreyBo69:

There’s no way Stern has any sort of access to Sonic IP simply because they were once a subsidiary of Segas arcade division for a few years.

“No way” “any sort”. Those are pretty strong absolutes you’re speaking in. Sorry, but that’s not how business works. I used to be a corporate accountant for a Fortune 500 firm. I worked with a lot of high up sales vps and and saw the expense reports. It’s a lot more about schmoozing and building long term relationships than anything else, trust me.

#1122 1 year ago

I’m sure the American division of Sega (I assume there still is one) would deal with all this stuff. From all the docs I’ve seen about the Japanese gaming companies, they learned pretty quickly back in the day to be hands off with their American divisions because they had no knowledge of the market or culture.

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