Rai, LOTR is a great game. Convinced?
Ok, let me try harder. LOTR has a combination of things. There are 3 main multiballs, and each one of them is started with a different action (POTD, Lane, and characters collection on the entire playfield). Once started, they are really tough to finish. Then it has modes, and though they sound like standard fare, they are not. There are some that are reasonably easy, and others are really tough to finish. Each mode or Multiball gives you a gift from the elves (a wedge of cheese). Getting them leads towards the end goal of the game. Starting all the modes brings you to another mode, There and Back again. Your scores from playing the modes effect your scoring here. The gifts are also collected to give you cool things like big points, double scoring, or extra balls.
So it has many different levels of complexity. And shockingly, that is part of the reason the games are long. The software was written to be a long quest. I'll tell you, I love short brutal games. Yet LOTR still works, even though it is a long player. It is a horrible game to compete on. Really it is built to be a solo journey. It isn't like IM where you play game after game. Now I'll play one, or maybe two, and I'm done with it. But that game may be fantastic. Destroying the ring (start all 3 main multiballs to qualify it) is a blast! It has everything you want. Easy to understand, and tough to do under pressure. I recommend owning one for a while. They are pretty steady holding their value, so it won't cost you much to bring it in and see what I mean.
Get alone with it for a while, and you will understand.