Quoted from jorant:
Played about five more games on it today. Got many points in one of my games... oh well. Something about the shots don't feel as satisfying as they look in video. Meanwhile deadpool is definitely coming to my home some day.
A lot of times how a game feels can be to the setup. I played a Metallica on location and couldn't stand it (but my Metallica plays way better). I've played half a dozen Tron pins and they all play somewhat different.
All that being said, I hope they can make a more exciting and fun to play game than this one. But, I'm not holding my breath.
This is so true, but seems to involve more than just set-up. Even minor differences in assembly tolerances make a huge difference in game play, and it seems to be most pronounced on Sterns - but that may just be my experience. The NIB experience is fun, but nothing beats playing the actual machine before buying. Especially on a tightly designed layout like JP2. I'm mechanically inclined but doubt my Metallica or Tron could be dialed in even with PHD's in physics and mechanical engineering. Can really be the difference between loving or hating a game.
I had sort of an opposite experience. I wasn't too excited for this game when it was launched. I guess I was disappointed in the lack of movie assets, the art, the callouts... But I gave in and bought a premium based on its reputation and I'm loving it. It's a hard game but it manages to still be fun. By comparison, I loved Ghostbusters but I would get really frustrated by cheap drains and shots that felt somewhat unfair in their difficulty. So far I haven't made it too far into this game but I haven't thought of it as unfair, and that's keeping it fun. I think this game is going to stay in our home for some time.
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