As said many times in this thread, the top 100 and all ratings are manipulated both up and down. Take it with a grain of salt.
Either read up on the basic rules or play the game with someone that knows. I find I need about 20 games with a little instruction to make a judgement.
For example, the first 10 or 20 times I played SW, I thought it was blah. Only after playing with one of my friends and he pointed out the basic goals and rules did I become addicted to it.
GB is no different. With current code, you can't just "shoot the blinky lights and don't drain". You will not get very far and will start many of the same modes and hear many of the same callouts as you start the first mode of each ladder and get nowhere. As someone said earlier, there is strategy with the order in which you finish a mode. If your last shot is the first shot of another ladder, you will complete the current mode and start the next (first) mode of the next ladder, again, getting nowhere.
The call-outs make me laugh, every time. The art is one of the best (the LE armor is disappointing). Gorgeous, well appointed playfield. One of the best, if not THE best multiball starts in pinball. The magnaslings are hilarious to watch. Some of the shot are tight but all are make-able including the right ramp on mine, right out of the box. The game does need some mods to eliminate airballs and cheap drains but after that, it's pure fun and still bolted to the floor.
I've owned the LE since launch. A dream theme for me. It has been a love-hate relationship but mostly love once I settled down and used some strategy to progress through the game. I'll never forget the first time I started "We Came, We Saw, We kicked its A..", such an adrenaline rush!