(Topic ID: 181937)

So Close....Wms Fan-tas-tic saucers not kicking out.


By lpnsocal

2 years ago



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  • 6 posts
  • 3 Pinsiders participating
  • Latest reply 2 years ago by rolf_martin_062
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#2 2 years ago

Hi Ipnsocal
You do not write about it - when a new ball is given, question: Is the "1000 Bonus Light" LIT ?
Here http://www.ipdb.org/showpic.pl?id=820&picno=7249 I see it lit, also here: http://www.ipdb.org/showpic.pl?id=820&picno=16820 and here: http://www.ipdb.org/showpic.pl?id=820&picno=16822 .

Maybe (maybe) the fault is - when the pin kicks out a new ball: NO stepping up from position-ZERO up to position-ONE (?), greetings Rolf

2 months later
#6 2 years ago

Hi d0n
is the fault in Your pin ONLY: The ball at end of the feature is not kicked out ?

In a running Fan-Tas-Tic happens (example): The ball rolls into an Eject-Hole - the Roulette-Wheel starts turning - then stops - the little ball in the Roulette-Wheel rolls into a pocket - You are rewarded (lets say) straight 3000 points --- ball is kicked back into play - You play on.
This I show in JPG-1. A feature a bit complicated.

I hope for luck --- see the JPG-2, "blue line": When we bang a tilt at the time the ball is in one of the Eject-Holes: (We are punished - no more action on the playfield, but: ) We bang a tilt - the Score-Motor makes a turn AND the pin kicks OUT the ball.
Please BANG a tilt when the ball rolls into an Eject-Hole --- question: DOES the pin KICKS the ball OUT ?

Depending on Your answer we must look "here" or "there". Greetings Rolf

0Fan-Tas-Tic-Work-04 (resized).jpg

0Fan-Tas-Tic-Work-05 (resized).jpg

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