Quoted from xTheBlackKnightx:
Artwork is only a small part of the design of pinball machine, and is secondary to geometry and physics.
However based on review:
- Artwork is required to be reworked in order to attract new audiences, it went "backwards" again
- Previous AP artwork was a much better as a comprehensive game package
- No interest in the T2 Houdini LED eyeballs function, and is distracting while playing
- Toys and mechanisms are acceptable, and properly themed, the key is functionality, which could not be tested
- The game currently has less overall features planned than Pinball Magic and is on roughly equal to ToM
- I give credit to AP efforts in the short amount of time
- Game design looks to be around 60% complete
- Game still requires significant development, and has nothing to do with "code"
- Game retains greatest potential over Heighway, PPS/CGC, and Spo
- "Zero down pre order concept", if AP sticks to it, makes sense, if they want to be competitive coming this fall when consumers are undulated with game options
"Best of luck AP, first few gates have been passed, more to go."
Re importance of artwork being secondary.. I'm sure that's true to some people. Personally I couldn't buy a machine I felt was unattractive. Who wants to walk by something every day and wish it looked different? There's no shortage of pins that play good and look good, so why buy one that doesn't look good is my train of thought. Now I'm a newb with one game, but still... I'm only new to pinball I've collected other stuff my whole life. Can't imagine paying for something that doesn't look right, in general.
I'm sure some people won't mind it, but I'd guess a few people will be a little turned off. I guess we will see.