(Topic ID: 191055)

Smokey and the Bandit ~ retheme

By schmoo

5 years ago



Topic Stats

  • 5 posts
  • 5 Pinsiders participating
  • Latest reply 3 years ago by ccbiggsoo7
  • Topic is favorited by 1 Pinsider

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#1 5 years ago

After several years of on-again off-again, I am finally closing in on completing my Smokey and the Bandit pin.

Started off with a Bally Hottdoggin. Not a bad game actually, but lost of wasted potential on the playfield.

I don't have the skills to rewrite software and change game rules, but I did rework the playfield and added/changed a few things.

1) Changed 4-target bank on left side into a 3-bank with a gate for entry into the Coors Beer Depot.
2) Changed the inlane drop targets so that completing them now leads into the upper rollovers rather than ending at the saucer.
3) Replaced a standup target in the top playfield with a captured ball ( always liked captured ball features )
4) Replaced another sstandup target with a ramp into Snowman's truck
5) Added an "escape route" on the right side that allows the ball to bounce back into the shooter lane rather than the outlane
6) Replaced wire inlane guides with lighted acrylic guides

I had to raise the sidewall of the cabinet a couple of inches to accommodate Snowman's truck. That was a pain.

Of course, what the pictures don't show is the custom sounds. There are two mp3 triggers ~ one runs background music which is activated by the "Road Closed" gate in the shooter lane and the other trigger runs the 17 sounds activated by the various targets, slings, rollovers and pop bumpers. There is a button on the front of the cab that lets you scroll through different background songs from the Smokey and the Bandit soundtrack, or you can turn off the music altogether. I should really post a video.

The displays are from an LED conversion kit purchased from acebathound. I think they look really great and allowed me to make use of some existing display boards.

I'm still working out some of the kinks. And there are a few cosmetic items still needing attention. The centre 3-target bank will not be red, white and blue but I'm waiting on 3 black targets. There is a 1977 police car that will go at the top of the saucer as well.

Overall, I'm quite pleased with the way the backglass, plastics, playfield and cabinet turned out. It was a long road.

So please have a look at the pics and let me know what you think.

http://s1228.photobucket.com/user/schmoo08/Smokey%20and%20the%20Bandit/story

#2 5 years ago

Looks pretty cool.

1 year later
#4 3 years ago

How do you get the plastics and playfield art for something like this?

#5 3 years ago

love this!

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