(Topic ID: 227210)

Smoke or Sparks in Pinball?


By Rascal_H

6 months ago



Topic Stats

  • 18 posts
  • 11 Pinsiders participating
  • Latest reply 6 months ago by vireland
  • No one calls this topic a favorite

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    Snakes+and+sparklers+_926c3c11b773de4e6d59253f61084827 (resized).jpg
    A7A4C83A-89BB-48AE-BC3F-432D6D39F8B7 (resized).jpeg

    #1 6 months ago

    From the DeepRoot factory tour article.

    https://thisweekinpinball.com/deeproot-tour/

    A7A4C83A-89BB-48AE-BC3F-432D6D39F8B7 (resized).jpeg

    So... there’s some pretty smart people here. How do you get smoke or sparks in a game considering it must be clean, safe, and repeatable?

    (And I understand that they may have been joking when they said they mentioned this)

    Would be a sweet mod for Sparky in MET!

    #2 6 months ago

    I would think sparks could be realistically simulated via lights in some way. . .

    #3 6 months ago

    Two pieces of sealed playfield glass with a gap in between for the smoke. The smoke comes from the top and slowly comes towards the player.

    A sealed glass box with a mini tesla coil for the “sparks”?

    #4 6 months ago

    Oops

    #5 6 months ago
    Quoted from Chitownpinball:

    Two pieces of sealed playfield glass with a gap in between for the smoke. The smoke comes from the top and slowly comes towards the player.
    A sealed glass box with a mini tesla coil for the “sparks”?

    well...and whatever creates the smoke would need to be refilled by the operator/owner on the regular.....let it be a solid or liquid agent. not feasible.

    #6 6 months ago
    Quoted from DerGoetz:

    well...and whatever creates the smoke would need to be refilled by the operator/owner on the regular.....let it be a solid or liquid agent. not feasible.

    Feasible for an LE feature. LE’s usually dont go on route.

    #7 6 months ago

    Safest way would be sell games needing work to only people having neither the right tools or skills to work on them. They will provide ample amounts of sparks and smoke, mean while back at Deeproot Headquarters, all the people at the factory are safe.

    LTG : )

    #8 6 months ago

    There were plenty of 80s toys with a spark gimmick. Just need some sort of flint and something to grind on it. Would wear out but so do rubbers, nbd.

    #9 6 months ago

    By toys I mean like action figures not toys in the pinball sense.

    #10 6 months ago
    Quoted from Rascal_H:

    From the DeepRoot factory tour article.
    https://thisweekinpinball.com/deeproot-tour/
    [quoted image]
    So... there’s some pretty smart people here. How do you get smoke or sparks in a game considering it must be clean, safe, and repeatable?
    (And I understand that they may have been joking when they said they mentioned this)
    Would be a sweet mod for Sparky in MET!

    3D video with those fan LED things (but put inside a plastic enclosure) like this:

    Real sparks and smoke? No thanks. This is a much more flexible solution anyway. I'm actually surprised no one has done a topper with this yet. It would make an insane Great Oz with the flames and head floating in space on top of the pin.

    #11 6 months ago

    They could always sell games using tinfoil for fuses. Eventually, they would get the desired effect

    #12 6 months ago
    Quoted from pinballplusMN:

    They could always sell games using tinfoil for fuses. Eventually, they would get the desired effect

    Jeepers. Newbs. That is what .22 longs were made for.

    LTG : )

    #13 6 months ago

    Snakes+and+sparklers+_926c3c11b773de4e6d59253f61084827 (resized).jpg

    #14 6 months ago
    Quoted from vireland:

    3D video with those fan LED things (but put inside a plastic enclosure) like this:

    Real sparks and smoke? No thanks. This is a much more flexible solution anyway. I'm actually surprised no one has done a topper with this yet. It would make an insane Great Oz with the flames and head floating in space on top of the pin.

    Yeah, this would be a great solution. Very cool!

    #15 6 months ago
    Quoted from TractorDoc:

    I would think sparks could be realistically simulated via lights in some way. . .

    There's an aeeosmith mod that uses fiber optic wires that seems to do a decent job at simulating sparks.

    https://pinside.com/pinball/market/shops/1032-lighted-pinball-mods/01083-aerosmith-as-bomb-led-mod-stern

    #16 6 months ago

    For smoke you could visit a model railroad store and buy whatever they sell to make the the engines blow smoke.

    All of these goodies equal more maintenance. I'd just rather play pinball

    #18 6 months ago

    Under glass this would be a huge mess over a short period of time. Residue on literally everything. Terrible idea if Deeproot does it.

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