What Jack wrote and what it means. Take it with a grain of salt.
We just completed a very constructive Team Meeting on The Hobbit. The entire Team participated and reviewed the major items in the game that we can make changes to - positive changes that will have an immediate effect of the look, feel, play and Fun Factor of the game.
Ouch, that hurt! We didn't expect customers to hate our game so much. I promise we will change a couple things (like putting in some decals and replace that weird book) but don't hold your breath because most of it is final.
I can say that this was a four hour meeting and probably the most productive meeting in the history of JJP! I feel better - LOL - I see where we are going and it looks great
I'm not sure what we've been doing at all these meetings the past couple years, but for the first time ever it felt like work. The guys reassured me everything's gonna be fine though and that's what I choose to believe.
- I know that we have received many e mails, long e mails and calls from many people who ONLY want us to make GREAT GAMES! That's what we want to make. My VM was 100% full yesterday and I spent hours on the phone with many customers.
Stop bugging me!
We understand completely that we are being held to a higher standard and we should be.
Really, by now we know you think our game sucks.
Again, we brought a development game to Expo. It was not done. It was a little better than a box of lights WOZ was. It is NOT the game we will be putting on the line as finished. We brought it there to be played. Maybe it was setup flat footed too and was not the best representation, my fault.
TH is missing most of the code so let me remind you of the time when you saw WOZ and thought it was crap. (I hope you don't remember how long it took until production from that point.)
I can't really think of anything good so let's just blame it on the table angle, okay? Totally my fault, sorry about that. We good now?
We received much praise but some obvious criticism, it's not done.
I'm gonna go ahead and downplay the shitstorm, basic PR move, you'll understand. Everyone said how the stand up targets are really neat. So shut up already as it is obvious that the CODE is not done.
We are addressing ALL of the concerns we received comments about. There is much we can easily change and easily I say in relative terms. There is some that cannot be changed but the changes we make will be in keeping with many suggestions and we will have a happy result.
I really wish I could do something for you but there's the budget and the licensing
and the upcoming release date... Does it make you feel better if I tell you we've looked into it?
There's an upside to you guys criticizing about every aspect of our game, in that no matter what we will change (mostly the book), in the end we will be able to say we listened to you guys. Not sure about you, but I will be happy.
We strive to listen and to react in a positive way. We respect your opinions as you are the people who put us in business and you are the people who buy and play our games. There are things that could have been better left off this game as they were placeholders (book) and we would have had less grief. I said we will continue to make mistakes, we want to make smaller ones.
If you keep bitching, expect more non-substantial statements like this in the future, you're warned. But it's true, we do need your money so let me apologize vaguely for this slight mishap and all that are to come in advance. You should feel appreciated now.
We all want the same thing - GREAT PINBALL - This is where we are going.
I hear TBL is gonna be awesome - count me in on it!
We have a pinball design and manufacturing company, one of only two or so on Planet Earth. We have amazingly talented designers, programmers, engineers, artists and a factory full of Pinball People building games every day. We strive to do better and be better every day. We thank you for reminding us of this but I can assure you, we live it every day and it will not be forgotten!
I've got the biggest, so won't you shut up already. I really don't need you telling me what to do.