(Topic ID: 72365)

SmartDmd : DMD interface with colors, upscaling, network and more !

By oga83

10 years ago


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There are 613 posts in this topic. You are on page 2 of 13.
#51 10 years ago
Quoted from tatanka1961:

Any idea when it will be released?
Could you also post some more detailed info on how the 'custom' cable is wired to the RasPi?

Probably in around 2 weeks
Regarding the cable, I'll post some infos in a few days. In the meantime, you can have a look at the photos in the OP.

#52 10 years ago

I made a video that shows the 'live configuration' feature (adjust parameters with Pinball Browser while SmartDmd is running) :

#53 10 years ago

Fixed YouTube link.

#54 10 years ago
Quoted from oga83:

Probably in around 2 weeks
Regarding the cable, I'll post some infos in a few days. In the meantime, you can have a look at the photos in the OP.

That would be great.I have a Raspberry Pi lying around here waiting to be connected to my STLE!
I'll be following this thread closely...

#55 10 years ago
Quoted from Crash:

Fixed YouTube link.
» YouTube video

Thank you !

1 week later
#56 10 years ago

SmartDmd is currently compatible with Sam-Stern and Data East pinballs.

I can modify it to make it work on Bally pinballs.
If you want to help for this, and you know a little about Linux (how to install a distro, ssh and samba - but a tutorial is provided), and have the ability to build the cable (or use a dmd extender board), please PM me !

#57 10 years ago

Does it work with the large 192x64 Sega DMD and DMD extender solution? Where is the download link

#58 10 years ago

To install the system, you can either download the Raspbian image (link in the OP), or build your own.
If you choose the Raspbian image, follow step #3,#4,#6 and go to step #13 below,
otherwise start at step #1

1- Download the latest "Raspbian wheezy" distribution here

2- Unzip the downloaded file

3- Download DiskImager

4- Use DiskImager to write the above image on a 4Gb SD card

5- no step #5 :-; Grab a cup of coffee !

6- Plug the SD card in your Raspberry Pi and boot it
If you can't see anything on the screen :
- Power the Raspberry off, and put the SD card back into your PC
- Edit the file config.txt to modify the following line : hdmi_force_hotplug=1
- Goto step 6 again

7- The Raspberry will automatically run "raspbian-config"
- Select Advanced/Update to update the tool
- Select Expand Filesystem
- Select Advanced/Change hostname and enter 'smartdmd' (without the quotes)
- Select Advanced/SSH to enable SSH
- Optionnaly : adjust Internationalization options (keyboard and timezone)
- Exit the tool; the Raspberry will reboot

8- To login, use the following credentials :
- User : pi
- Password : raspberry

9- Change the root password :
'sudo passwd root' and use 'raspberry'
'exit'

10- Log in again as root

11- Update your config :
'apt-get update'
'apt-get upgrade'
'rpi-update'

12- Remove the Swap
apt-get remove dphys-swapfile

13- Install Samba (so that Pinball Browser can be used for Live Configuration)
'apt-get install samba'
'apt-get install samba-common-bin'
'smbpasswd -a root' and use same password than for root
- Edit /etc/samba/smb.conf (you can use 'nano /etc/samba/smb.conf')
- and add the following lines at the end :
[smartdmd]
comment = SmartDmd
path = /boot/smartdmd
read only = no
public = yes
- Create the smartdmd directory :
'mkdir /boot/smartdmd'
- Restart Samba :
'service samba restart'

14- to automatically run SmartDmd at startup
'crontab -e'
and add the following line
@reboot cd /boot/smartdmd && sync && sync && /boot/smartdmd/smartdmd

15- Access to the SmartDmd directory from your PC
- You can now see the SmartDmd on your PC with this path : \\smartdmd\smartdmd (use root credentials); it is highly recommander to create a "mapped drive" : right-click on Network on your desktop, select "Map network drive", enter the path \\smartdmd\smartdmd and click "Connect using a different username and password".

16- Copy the SmartDmd application files (see the OP for the download link
- From your PC, copy the smartdmd files into \\smartdmd\smartdmd
- Altenatilvely, if you don't use network, you can copy them directly on the SD card (in the smartdmd directory)

17- Reboot the Raspberry. SmartDmd will start
Depending on your pinball, you might need to adjust the configuration (see below). If the DMD type does not match your pinball, you might either see nothing or some crap over the background images.

18- You can modify the configuration with Pinball Browser :
On the SmartDmd tab, click on "Configure" and select the smartdmd.txt file :
- on your Raspberry mapped drive (defined at step 13); this way, you can modify the configuration while SmartDmd is running (no need to remove the SD card)
- directly on the SD card (smartdmd sub-directory)

19- When SmartDmd starts, it displays your Raspberry serial number on the screen.
Provide this number when you buy your license.
Once you have your key, edit "license.txt" and enter the key.
Without this license, you can still test SmartDmd but it will automatically close after some time.

#59 10 years ago

So help me understand this a bit...
It looks like the image is pulled from the DMD..into the Raspbian...SmartDMD does it's thing...then outputted to an LCD type display in color.

I guess I'm trying to figure out how to put a LCD in the game..to get the color images. Would I need to leave the original DMD in the game somewhere or could the original DMD be bypassed\removed?

I don't have a Pin in front of me..maybe it'll be obvious when I do

#60 10 years ago
Quoted from Monster_Bash:

So help me understand this a bit...
It looks like the image is pulled from the DMD..into the Raspbian...SmartDMD does it's thing...then outputted to an LCD type display.
I guess I'm trying to figure out how to put a LCD in the game..to get the color images. Would I need to leave the original DMD in the game somewhere or could the original DMD be bypassed\removed?

That's it. You can either keep or remove the original DMD.

#61 10 years ago

So the image can be pulled into the Raspbian without the DMD installed in the machine...awesome.

I probably shouldn't be asking so many questions without trying it..I just ordered a Raspbian 5 minutes ago but...

If I wanted to use the 'stock' coloring providing with the SmartDMD..do I just dump the SmartDMD executable, smartDMD.txt and License.txt on the Raspbian and go? Or do I need to do a custom config for the game via the Pinball Browser\SmartDMD?

Looking forward to messing with this stuff...awesome work!

#62 10 years ago
Quoted from Monster_Bash:

I just ordered a Raspbian 5 minutes ago

You don't need to order it unless you don't have any free SD card to use. The url is in the tuto (#1) or a pre-configured image is in the OP.

Quoted from Monster_Bash:

If I wanted to use the 'stock' coloring providing with the SmartDMD..do I just dump the SmartDMD executable, smartDMD.txt and License.txt on the Raspbian and go? Or do I need to do a custom config for the game via the Pinball Browser\SmartDMD?

In many situations, you'll need to edit the smartdmd.txt configuration file (either with Pinball Browser or with a text editor if you don't want to use PB ) to select your DMD type, resolution, borders, dot shape, upscaling, background images...

2 months later
#63 10 years ago

Anyone have any Williams pins running Smart DMD. I want to run my Addams and my TZ with this but I'm not sure how it works fully.

2 weeks later
#64 10 years ago

I have just finished fitting a lcd to my frankenstien, Just ordered a rasberry pi, i now need to build the cable. I am glad i held off purchasing a new dmd. Approx $500 here in Oz.
The pi has a 26pin connector so i gather you dont need to use the larger cable that is in your pics.
So really i could go from 14 to 26. I am luck enough to have a 3d printer so i would like to make a cover that fits over the resistors. Do you have a wiring diagram with the pin numbers. I could work it out off the pics if i had to thanks in advance.
One other thing, can this cable be used on sam, sega and williams or are they wired differently.

#65 10 years ago

I'mi in the process of assembling my Black Rose. I should be able to test out a Bally next week (4.14~4.16)

Quoted from rockinganker:

Anyone have any Williams pins running Smart DMD. I want to run my Addams and my TZ with this but I'm not sure how it works fully

I made the resistor adapter from the picture Oga posted. I'll probably make a simple printed circuit when I final install the stuff in my machine You only need an 16P (2x8) cable to go from the Pi to the resistor adapter. But there's enough room if you have a bigger (40pin IDE) cable laying around. If you consider that almost all DMD are interchangeable...the pinouts should be the same across all manufactures

Quoted from Pinhunter:

The pi has a 26pin connector so i gather you don't need to use the larger cable that is in your pics.
So really i could go from 14 to 26. I am luck enough to have a 3d printer so i would like to make a cover that fits over the resistors. Do you have a wiring diagram with the pin numbers. I could work it out off the pics if i had to thanks in advance.

A couple of things you should know. HDMI -> VGA adapter won't work (Edit: it will with a true HD -> VGA adapter). You either have to go HDMI -> HDMI or HDMI -DVI-I (DVI-D).

The Pi is kinda picky with power. Make sure you buy a good PS for it and not a shitty cell phone charger. A 2A PS with 10' cable was like $5 from MonoPrice

Avoid using a micro-SD card (with mini-adapter). While I didn't try this...I was emailing back and forth with Oga and he said he had some issues with this setup.

With My setup I had a problem with Samba starting...it would only Start about once every 10-15 boots. If it didn't start..it would sit at 'Starting Samba Daemons' and just hang there. I ended up complete removing the Samba app and it works fine now. I'm gonna revisit that issue when I have a chance. Removing Samba will mean you can't access the Pi VIA network from a windows box.

You can completely configure the PI on the bench. When you get SmartDMD to boot it'll show the serial number and count down to from 10..then you should get a 'no single' error on the bench.

If you follow Oga's tutorial and use his ready made Wheezy image its pretty straight forward. Don't forget to throw the guy a couple buck for his work. I can only imagine how much time he has invested it this project. Oh yeah..you need to email him the Pi Serial number (it'll display when SmartDMD boots) to get a license..else it'll only run for like 10 seconds

Good luck

20140409_084355.jpg20140409_084355.jpg

#66 10 years ago

I'm interested in a Bally/williams version. Do I need to buy an extender or will DIY instructions be provided for that as well?

Oh, and this is incredibly awesome!

#67 10 years ago
Quoted from Monster_Bash:

I'mi in the process of assembling my Black Rose. I should be able to test out a Bally next week (4.14~4.16)

I made the resistor adapter from the picture Oga posted. I'll probably make a simple printed circuit when I final install the stuff in my machine You only need an 16P (2x8) cable to go from the Pi to the resistor adapter. But there's enough room if you have a bigger (40pin IDE) cable laying around. If you consider that almost all DMD are interchangeable...the pinouts should be the same across all manufactures

I am waiting to do both of my games, TAF and TZ, but I'm still not 100% sure how it works. My main sticking point is attaching the pi so that it grabs the rom images from the Williams board set. Looking forward to your Williams test. Keep us updated and thanks Oga for all of your hard work.

#68 10 years ago

Thanks for the info i have made some stern plug and play adaptors for adding extra leds to flashers.
I was going to use the same concept for the cable adaptor.2014-04-10 23.12.32 (Medium).jpg2014-04-10 23.12.32 (Medium).jpg
I also have a pic of the mounting brackets i have printed for the lcd.2014-04-10 23.06.18 (Medium) (2).jpg2014-04-10 23.06.18 (Medium) (2).jpg
I have read people have been able to use hdmi to vga on the dmd extenders. (If this does not work it could be a problem)

#69 10 years ago
Quoted from Monster_Bash:

HDMI -> VGA adapter won't work.

It works fine for me with this adaptor : http://fr.rs-online.com/web/p/cordons-videos-pour-ecrans/7781882/
You can also find it on amazon with a better price.

#70 10 years ago

Interesting..
I had 3 different HDMI -> VGA adapters at the office and none worked.

Then I looked at the PI specs and they say nothing about HDMI -> VGA..but reference HDMI -> HDMI and HDMI -> DVI-I. It's kinda just easier to buy a LCD controller with HDMI in. But for bench testing VGA would have come in handy

Quoted from oga83:

I works fine for me with this adaptor : http://fr.rs-online.com/web/p/cordons-videos-pour-ecrans/7781882/
You can also find it on amazon with a better price.

No extender if you make the resistor adapter.

What I know so far (i'm not really finished yet) that you'll need

-LCD screen (test)...or if you're installing it in a 128x32 DMD machine
-15.6 screen (ebay..about $55 shipped),
-Matching controller (about $35 shipped)
-Power supply.. ($8).

-Raspberry PI (about $40 shipped)
-Good micro USB power supply 1+ amp ($5)
-4 GB Mini-SD card($ ?)

Cabling
-HDMI to whatever your LCD screen supports (HDMI DVII or VGA..although I couldn't get VGA to work)
-16p or greater 'IDE' cable (floppy drive or standard 40p IDE cable will work)
-7 330Ohm resisters ($1) http://www.digikey.com/product-detail/en/MFP-25BRD52-330R/330ADCT-ND/2059131
-2x8 unshrouded through hole header...bought this and cut to size
http://www.digikey.com/product-search/en?WT.z_header=search_go&lang=en&site=us&keywords=609-3247-nd&x=0&y=0&formaction=on
-14P IDC socket (not needed on DE games..not sure about the rest)http://www.digikey.com/product-search/en?WT.z_header=search_go&lang=en&site=us&keywords=hkc14s-nd&x=0&y=0&formaction=on

You'll need a PC (laptop?) with a mini-SD card slot for applying the boot image on the SD card

That's what I have so far...not sure if i'm missing anything

Quoted from Mocean:

I'm interested in a Bally/williams version. Do I need to buy an extender or will DIY instructions be provided for that as well?

Oh, and this is incredibly awesome!

#71 10 years ago
Quoted from Monster_Bash:

Interesting..
I had 3 different HDMI -> VGA adapters at the office and none worked.
Then I looked at the PI specs and they say nothing about HDMI -> VGA..but reference HDMI -> HDMI and HDMI -> DVI-I. It's kinda just easier to buy a LCD controller with HDMI in. But for bench testing VGA would have come in handy

Make sure that the option "Force HDMI output" is checked in Pinball Browser. By doing so, SmartDmd will configure the Rpi so that the HDMI output is always used (some HDMI/VGA adaptor, including the one I mentioned, are not recognized by the Rpi - in this case, the HDMI output is disabled)

hdmi.pnghdmi.png

#72 10 years ago

I'm pretty sure it was 'clicked'...in fact i remember seeing the reference to it (XXX=1) in the SmartDMD.txt file. I wonder if it might be the version of PI I bought (which I don't know which one it was). We had a server go down at work today so I didn't have time to mess with it.

If the VGA adapter works..that would be great news as complete VGA 15.6 LCD monitors are about $70

Quoted from oga83:

Make sure that the option "Force HDMI output" is checked in Pinball Browser. By doing so, SmartDmd will configure the Rpi so that the HDMI output is always used (some HDMI/VGA adaptor, including the one I mentioned, are not recognized by the Rpi - in this case, the HDMI output is disabled)

hdmi.png 5 KB

#73 10 years ago

Sweet. I have all this stuff lying around (except the pass throughs, but I'd be replacing my DMD with this, so I may not need it), so I'll build the cable up ASAP. Of course only having Williams machines I guess there's not a huge rush, but I'd love to drop this into my Roadshow.

I don't suppose you want to work on P-ROC DMD timing

#74 10 years ago
Quoted from Mocean:

I don't suppose you want to work on P-ROC DMD timing

I'm curious why this would be desirable. Can't you just drive your display directly from the computer? Aren't you the Mocean from the pinbalcontrollers forum working on a T2 where you're doing just that?

#75 10 years ago

Yeah the same, and I'm coding the Buffy (SoF retheme) pin which is also full VGA color /but/ I have P-ROCs in a bunch of machines and not all are getting the development time they deserve and they wind up frequently running original roms on pinmame. I was just curious to try and I admit it seems pointless, though weirdly recently at least two folks are using the official ColorDMD in their P-ROC'ed machines.

Okay... You talked me out of that one

#76 10 years ago

Just an update..
The 4th HDMI to VGA adapter I have here works. The other 3 do not work. It looks like the the non working adapters are just pass through. The one that works is more like the one Oga posted a link to...and actually as 'HD to VGA converter' tagged on the cable.

Hopefully this time next week I'll have it installed in my Black Rose

Quoted from oga83:

Make sure that the option "Force HDMI output" is checked in Pinball Browser. By doing so, SmartDmd will configure the Rpi so that the HDMI output is always used (some HDMI/VGA adaptor, including the one I mentioned, are not recognized by the Rpi - in this case, the HDMI output is disabled)

hdmi.png 5 KB

#77 10 years ago

Yes.. the 3 that don't work expect there to be analog VGA signals on the connector, but the Pi doesn't do that. You need the active dongle that includes a DAC.

#78 10 years ago

I'm hoping that at some point someone will take all of this, dumb it down for me, and help me get one installed in Jack-Bot so that I can colorize that son of a ....

#79 10 years ago

I'll probably do a step by step in the next couple of weeks. All I did was follow Oga's tutorial...it's pretty straight forward. I'd like to wait until I have my screens in..the controllers are coming from China though.

You can buy the Pi, power supply for the Pi, a 4 GB mini-SD card (about $50 in parts) and test\configure everything on the bench with minimal invested (about $50). The most expensive piece is the LCD components. If you have a standard Micro USB phone charger you could probably use that for a testing power supply.

If you wanna use VGA you 'should' be able to pick up any 15.6 monitor and gut it.,,there were a few available last night when I looked Those are $70ish shipped new on ebay.

Quoted from Frax:

I'm hoping that at some point someone will take all of this, dumb it down for me, and help me get one installed in Jack-Bot so that I can colorize that son of a ....

#80 10 years ago

On the DMD to Pi cable:

Do you connect all pins from the DMD board to the Pi?

Does pin 1 on the Pi get connected to pin 1 on the DMD board?

I understand that in the long run soldering the resisters is better, but why bother with headers? Why not just jam the resisters into the female receptacles?

Thank you!

#81 10 years ago
Quoted from Mocean:

On the DMD to Pi cable:
Do you connect all pins from the DMD board to the Pi?
Does pin 1 on the Pi get connected to pin 1 on the DMD board?

[EDITED]
The pinout can be seen on the photos in the OP. The connections are as follow (some of them are optional but might be used in future versions of SmartDmd) :

Pinball Header => RPI Pin / Through resistor
1 => Not connected
3 => 23
5 => 21 (optional)
7 => 19 (optional)
9 => 15
11 => 13
13 => 11 (optional)

For the ground, it is pin 14 and 20 on the Rpi, and all even pins (2,4,...14) on the pinball
I have used the following ones to keep the connector simple :
8 => 20
14 => 14

Quoted from Mocean:

I understand that in the long run soldering the resisters is better, but why bother with headers? Why not just jam the resisters into the female receptacles?

You can but, imo, this is very error-prone

#82 10 years ago

Thank you! Just what I needed. I didn't see it in the OP. I'll build a simple breadboard with headers on either side. I'm very excited for Williams support!

Also, I've changed my mind and having this work on the P-ROC really would be nice. When running stock roms on pinmame, there's DMD output. That means I could change inputs on the LCD panel and use colorized output for pinmame, different than the native color from the desktop of the controller PC when running p-roc code.

#83 10 years ago
Quoted from Mocean:

Thank you! Just what I needed. I didn't see it in the OP

I have edited my post and the OP to show that some connections are optional (but my advice is to wire them because they might be used in future versions).

#84 10 years ago

Here's the Black Rose pics

20140415_122545.jpg20140415_122545.jpg 20140415_122730.jpg20140415_122730.jpg 20140415_122813.jpg20140415_122813.jpg
#85 10 years ago
Quoted from Monster_Bash:

Here's the Black Rose pics

Wow! I can't wait until this is released; it looks awesome! My RS would love some color dots.

#86 10 years ago

SmartDMD for dummies writeup please.

#87 10 years ago

It's been released for months...I'm surprised no one has messed with it.

Hopefully Thursday (it's a long shot though) I'll have another little surprise.

I'll tell ya the difference contrast from SmartDMD to the actual ColorDMD is night and day. The actual ColorDMD in my AFM looks washed out..and grey scale compared to this. Unfortunately my AFM is on loan so can't do a side by side

Quoted from Mocean:

Wow! I can't wait until this is released; it looks awesome! My RS would love some color dots.

#88 10 years ago

How did I miss that Bally support was already in the code base!???!

On it now!

#89 10 years ago

To the OP.

You are one sick motherf.....

Congrats. Still need to find time with the editor you posted on that other thread but this is awesome.

Really dreaming of customizing one game. Personalise dmd, sound tracks, sounds etc.

Guess one day if I take a sabbatical

#90 10 years ago

Bally, Williams, Data East and Stern.

BTW that is the actual Black Rose game outputting to the monitor.

Quoted from Mocean:

How did I miss that Bally support was already in the code base!???!
On it now!

#91 10 years ago

Seems colorizing individual frames for Williams/Bally isn't supported (yet) by Pinball Browser... bummer. Any chance that I'm wrong? Fixed palette only, right?

Quoted from Monster_Bash:

Bally, Williams, Data East and Stern.
BTW that is the actual Black Rose game outputting to the monitor.

#92 10 years ago

we abolutly need a do it yourself Color dmd
not only Change some Basic Colors

#93 10 years ago

Correct..you can change 4 color pallets for DE and Bally (the 2 I messed with so far). There's VERY little shading done on older Bally artwork. I'm not sure if a newer (late 90s) Williams\Bally has more levels.

If you open a modern Stern in the PB..you'll see colorizing individual dots is a HUGE project because they are done in GREAT detail..at least compare to the older Bally\Williams. For example I colorized about 35 frames on Xmen 1.51(surprise hint) and it took about 40 hours. Games that use clips (Acdc, Tron, SM) still look terrible. Any Stern SAM with custom dots can be modified to your hearts content (FGY looks freakin sweet in color). There are also 16 pallets that can be adjusted. This alone is good enough for really good results. But sometime you get something that's way off and you wanna custom color it.

Like Iceman...if I make him and the ice blue via a pallet selection...the 'fire' in hell fire is also blue. So that needed to be 'custom' colored red\orange\yellow.

Also..if you colorize frames..and there's a new update. Well..there goes your work...at least the custom frames but you can use your custom pallet on anything. That's why I'm messing with Xmen and not Metallica right now.

My biggest problem is I don't have an artist bone in my body...but I am getting better with it. Not sure it's possible to get worse

Quoted from Mocean:

Seems colorizing individual frames for Williams/Bally isn't supported (yet) by Pinball Browser... bummer. Any chance that I'm wrong? Fixed palette only, right?

#94 10 years ago

A new version can be downloaded (2014-04-19).
The old one (2014-01-08) was not working on XMen.
Many thanks to Monster_Bash for his help on this issue !

#95 10 years ago

Sneak preview of X-men Wolverines using stock color pallet. Thanks to oga83 for ironing out the bugs..the guy is ridiculously talented!

#96 10 years ago

Quick example of smartDMD with World Cup Soccer...

[attachment=1600828,]
#97 10 years ago

That's awesome!

I'm waiting for screens and controllers to come in...the controllers are coming in from China so who's knows when they'll get here.

I'm tempted to gut a 15.6 monitor and just use that

Quoted from MrSlippery:

Quick example of smartDMD with World Cup Soccer...
» YouTube video

[attachment=1600828,]

#98 10 years ago
Quoted from Monster_Bash:

That's awesome!
I'm waiting for screens and controllers to come in...the controllers are coming in from China so who's knows when they'll get here.
I'm tempted to gut a 15.6 monitor and just use that

Most 15.6" monitors contain garbage panels with respect to viewing angles and contrast. I have one of those generic 15.6" in my T2 (p-roc) and it's pretty awful. I've also got a B156HW01 V.4 in another proc project and the difference is night and day. Those controllers take forever to arrive but it's worth the wait

#99 10 years ago

That's what I was thinking also...I 'almost' bought a monitor yesterday but I can wait. I have a couple of LP156WH4 on the way..I bought a extra controller just in case...they even came with remotes =).

Can I assume you're use HMDI to HDMI?

Quoted from Mocean:

Most 15.6" monitors contain garbage panels with respect to viewing angles and contrast. I have one of those generic 15.6" in my T2 (p-roc) and it's pretty awful. I've also got a B156HW01 V.4 in another proc project and the difference is night and day. Those controllers take forever to arrive but it's worth the wait

#100 10 years ago

The LP is supposed to be just as nice with respect to contrast. Supposedly the B has a slightly wider color gamut but I doubt you'd ever notice in this application.

I'm using DVI not HDMI, but it's a PC/P-ROC project, not Pi controlled. The T2 is VGA to garbage 15.4" monitor, making it look even worse. The biggest problem on that monitor is it's totally terrible black levels. Black looks like gray at best.

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Playfield - Protection
SilverBall Designs
 
$ 19.95
Playfield - Protection
SilverBall Designs
 
From: $ 12.95
Lighting - Led
Mitchell Lighting
 
$ 49.00
Playfield - Toys/Add-ons
Lermods
 
$ 16.00
Lighting - Other
Slap Save Creations
 
$ 29.95
From: $ 129.95
Lighting - Interactive
Hookedonpinball.com
 
$ 69.99
Playfield - Toys/Add-ons
Lighted Pinball Mods
 
$ 12.95
$ 11.95
Playfield - Toys/Add-ons
ULEKstore
 
$ 24.95
Playfield - Protection
ULEKstore
 
$ 69.99
Playfield - Toys/Add-ons
Lighted Pinball Mods
 
Great pinball charity
Pinball Edu
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