(Topic ID: 16509)

TECH: SM Right Ramp Switch

By rkelley17

11 years ago


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  • 14 posts
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  • Latest reply 11 years ago by rkelley17
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#7 11 years ago

For the right ramp, the ball must make it completely around the ramp to count as a completed shot to turn off the white insert. I believe there is a switch on the right side after the ball starts coming back on the ramp/loop toward the right shooter lane. That is the switch that is likely the problem.

I would first put the game in switch test and roll a ball up the ramp and see if both the ramp/upward switch and the right/downward switch are both seeing the ball pass.

Let us know what that does after you try it so we can help figure it out from there.

#10 11 years ago
Quoted from rkelley17:

It was indeed the 2nd switch on the ramp that just needed to be adjusted. Thanks again!!!
Rick

Cool!

Quoted from iceman44:

Did you ever get the Wible One Ring Shooter?

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The Pinball Customs shooters look really nice.

Now I have to try and figure out why my Orthanc Tower is not kicking the ball onto the Path of The Dead. I ran a test and the kicker/coil is not activating at all. I have a feeling it is either a loose wire or a transistor. I doubt it is a fuse, but will also have to check that with a meter. Visually the fuse looks ok. I also have not had a chance to lift the playfield yet.

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