(Topic ID: 217006)

Slugfest Club - Back, back, back… Gone!

By MrSanRamon

3 years ago


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There are 1223 posts in this topic. You are on page 22 of 25.
#1051 11 months ago

A few things:

1) If you've been trying to get the ball over the fence with no luck and haven't changed your bat linkage with the oblong slot, do it. I went through all the washer, tape on the spindle, jacking the back of the game up, with little success. Replaced the linkage, bang, she's out of here.

2) A few months ago I was looking for help on the last group of lights I just couldn't seem to get to come on, those behind the facade and the 2 shining down on the baseball cards. Did this that and the other thing everyone recommended on here & facebook, to no available. Finally came back yesterday for another go. Voltage to all sockets, so I decided to hook up a test socket. It lit with one side clipped to the incoming line and the other to the ground in the head. None of the 12 lit. Turns out everyone of those 12 need the sockets fiddled with, even though I'd put LEDs in months ago. Still have the jumper to the ground, otherwise they don't work, though they do seem to be functioning properly this way. Shutting off during the anthem and coming back after. Am I looking for a smoke show if I leave things this way?

3) How much T-Molding do I need to order to redo this machine?

#1052 11 months ago

the steel enclosure is $50 plus packing & shipping.. Todd

#1053 11 months ago

Hi!
I ordered Flipper Fidelity speakers for my Slugfest (Williams/Bally WPC-89 Alpha Numeric).
I can’t figure Out the right way to plug them in as my Slugfest doesn’t have a 1-pin connector or a connector at j505 to remove.
Help would ne greatly appreciated

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#1054 11 months ago

My restoration is finally over (minus woffer who’s not working...)
Lots of cool features; custom bat, stadium lights, lighted topper and more.
Great game.
Question: how many balls there is in this game?

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#1055 11 months ago
Quoted from ElectricLou:

Question: how many balls there is in this game?

6 the manual says. I love the stadium spot lights! Looks killer!

#1056 11 months ago
Quoted from grantopia:

Random rules question that I've been curious about - is there some criteria that raises the ramp during game play

Look in the manual. There are settings for when and how often the ramp rises. I know it comes up when the heckler is teasing you and a possible grand slam is at stake.

#1057 11 months ago
Quoted from BigAl56:

Look in the manual. There are settings for when and how often the ramp rises. I know it comes up when the heckler is teasing you and a possible grand slam is at stake.

Can you point me to where you are looking? I know the ramp comes up for the grand slam. It seems to raise at other times during the game but I don't know what is triggering it. Nothing is jumping out at me in the manual...

#1058 11 months ago

If anyone has one they are looking to sell in Southeast (I'm in SC but willing to drive) give me a shout. Thanks! Jeff

#1059 11 months ago
Quoted from grantopia:

Can you point me to where you are looking? I know the ramp comes up for the grand slam. It seems to raise at other times during the game but I don't know what is triggering it. Nothing is jumping out at me in the manual...

Pretty sure default is to lift when the bases are loaded. I never steal unless I can't fill the bases.

#1060 11 months ago
Quoted from SadSack:

Pretty sure default is to lift when the bases are loaded. I never steal unless I can't fill the bases.

It raises for the grand slam opportunity for sure. The ramp is raising at other times during the game as well and those are the times I'm trying to follow what triggers it or if it is truly random. Not a huge deal but I've been very curious about this ha.

2 weeks later
#1061 10 months ago
Quoted from NintenBear:

I’ve almost finished my custom art blades and will be getting them printed to see how they look. Will have pictures soon.

Any luck with them?

#1062 10 months ago

I’m working on my bat assembly, and found this post is worn a lot, it’s causing the bat to get hung up and not swing sometimes, what do you guys recommend I do to remedy this?
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#1063 10 months ago
Quoted from Chosen_S:

I’m working on my bat assembly, and found this post is worn a lot, it’s causing the bat to get hung up and not swing sometimes, what do you guys recommend I do to remedy this?
[quoted image][quoted image]

https://www.marcospecialties.com/pinball-parts/A-14463

#1065 10 months ago
Quoted from Chosen_S:

Okiedokie, lol, thank you

You should probably consider replacing the bat drive arm as well:

https://www.marcospecialties.com/pinball-parts/A-4690

#1066 10 months ago
Quoted from Chosen_S:

Okiedokie, lol, thank you

...and it looks like you have a random bolt and nylock fastener where the shoulder bolt and roller should be:

https://www.marcospecialties.com/pinball-parts/02-2966
https://www.marcospecialties.com/pinball-parts/02-2750

#1067 10 months ago
Quoted from That_Pin_Dude:

...and it looks like you have a random bolt and nylock fastener where the shoulder bolt and roller should be:
https://www.marcospecialties.com/pinball-parts/02-2966
https://www.marcospecialties.com/pinball-parts/02-2750

Thank you, I will get all that stuff ordered.

I’m having 2 more issues

This game is a basket case, there were plugs plugged in incorrectly all over the place, it’s taken me all afternoon to trace it all down.

1. The homerun Opto‘s are not working,

Here’s a photo of the opto board wiring. Is it correct?
How do I test to make sure it’s the board, or all three Opto‘s?

2. The right three segments of the DMD are not working, is there a good link for me to follow to do the repair?

Thank you very much, I appreciate the help

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#1068 10 months ago
Quoted from Chosen_S:

Thank you, I will get all that stuff ordered.
I’m having 2 more issues
This game is a basket case, there were plugs plugged in incorrectly all over the place, it’s taken me all afternoon to trace it all down.
1. The homerun Opto‘s are not working,
Here’s a photo of the opto board wiring. Is it correct?
How do I test to make sure it’s the board, or all three Opto‘s?
2. The right three segments of the DMD are not working, is there a good link for me to follow to do the repair?
Thank you very much, I appreciate the help
[quoted image]

The wiring looks correct compared to my 3 opto board, but your wires sure seem mangled. I would use a multimeter and test those wires from end to end to make sure there are no breaks in them. Then you should be able to test the optos in the test menu while putting your finger in between each one.

It looks like someone has done work on that opto board and replaced the transistor chip at some point. It is possible that they messed up some of the traces by the legs of the chip.

If the opto board isn't working, PBL sells a replacement opto board that will work:
https://www.pinballlife.com/3-opto-ramp-switch-assembly.html

Good luck.
3optobd (resized).jpg

#1069 10 months ago
Quoted from Chosen_S:

Thank you, I will get all that stuff ordered.
I’m having 2 more issues
This game is a basket case, there were plugs plugged in incorrectly all over the place, it’s taken me all afternoon to trace it all down.
1. The homerun Opto‘s are not working,
Here’s a photo of the opto board wiring. Is it correct?
How do I test to make sure it’s the board, or all three Opto‘s?
2. The right three segments of the DMD are not working, is there a good link for me to follow to do the repair?
Thank you very much, I appreciate the help
[quoted image]

Oh, and there really is no easy way to fix a DMD if it is failing, you need to replace it. If you have another pinball with a 128x32 DMD in it, just swap it temporarily to see if the problem goes away. If it does, you need a new DMD, if not, your DMD driver board needs work. DMD driver boards tend to fail from temperature damage in the high voltage section of the board.

#1070 10 months ago
Quoted from That_Pin_Dude:

...really is no easy way to fix a DMD if it is failing, you need to replace it...

Get a ColorDMD display - really makes the machine look 20 years ‘younger’

#1071 10 months ago
Quoted from MadMaxDad:

Get a ColorDMD display - really makes the machine look 20 years ‘younger’

Ha yes!!!! Only 400$

Thanks everyone, I’ll report back after I get things rolling better

#1072 10 months ago

Just joined the club! The kiddos are loving it!
Great trip with some neighbors and fella pinheads!
Fun to meet folks along the way. The seller was awesome and enjoyed sharing stories.

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#1073 10 months ago

Has anyone swapped out the batteries for the nvram? If so might you have a picture of where it goes?
Thanks!

#1074 10 months ago

I have a wire pulled from its connector, from the control panel, can someone please post a photo or description on where it goes?

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#1075 10 months ago
Quoted from Chosen_S:

I have a wire pulled from its connector, from the control panel, can someone please post a photo or description on where it goes?
[quoted image][quoted image]

I don't have that connector close to my board. I can see it half way in the cabnet.
But I do have yellow wires that connect into the pitch buttons

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#1076 10 months ago

How do.you all have your leg levelers set? Like a pinball with the back set higher or the same on all four. Mine came with the back legs set higher.

Also having alot of homeruns kick back onto the playfield after hitting the plastic mesh.

1 week later
#1077 10 months ago

Hey guys, just joined the club a week ago, can anyone tell me how much is the curve ball supposed to curve and just what is the screwball supposed to do. Because my curve ball maybe curves ever so slightly sometimes but nothing noticable and the screw ball doesn't appear to do much. The magnet works in test. Thanks

#1078 10 months ago
Quoted from Skooiker:

Hey guys, just joined the club a week ago, can anyone tell me how much is the curve ball supposed to curve and just what is the screwball supposed to do. Because my curve ball maybe curves ever so slightly sometimes but nothing noticable and the screw ball doesn't appear to do much. The magnet works in test. Thanks

I second this, my magnet works in test as well. However I will throw multiple fastballs, then a screwball, which will be a fastball, then a change up, which will be a screwball. This goes on with almost every pitch. Everything checks out in switch test as well

#1079 10 months ago

Dont forget in single player mode all pitches are random no matter what button is pushed.

#1080 10 months ago
Quoted from Wake2wood:

Dont forget in single player mode all pitches are random no matter what button is pushed.

I'm aware the random pitches in single player, just want to know how the curve ball and screwball are supposed to look, can some on tell me or better yet post a short clip of theirs ?

#1081 10 months ago
Quoted from Wake2wood:

Dont forget in single player mode all pitches are random no matter what button is pushed.

Ahhhhh, I didn’t know this, I bet it’s in the manual that I haven’t read

#1082 10 months ago

3 quick questions:

What angle do you all have the playfield set to?

My home runs hit the plastic net alot and bounce back... and adjustments yall have done?

Anyone upgraded the speakers? If so how and what? I was thinking a set of car speakers.

Thanks!

#1083 10 months ago
Quoted from bossk4hire:

3 quick questions:
What angle do you all have the playfield set to?
My home runs hit the plastic net alot and bounce back... and adjustments yall have done?
Anyone upgraded the speakers? If so how and what? I was thinking a set of car speakers.
Thanks!

Mine has a little different problem, hard to get the ball to make it over the fence .... especially straight on.

#1084 10 months ago
Quoted from AntennaMan:

A few things:
1) If you've been trying to get the ball over the fence with no luck and haven't changed your bat linkage with the oblong slot, do it. I went through all the washer, tape on the spindle, jacking the back of the game up, with little success. Replaced the linkage, bang, she's out of here.
2) A few months ago I was looking for help on the last group of lights I just couldn't seem to get to come on, those behind the facade and the 2 shining down on the baseball cards. Did this that and the other thing everyone recommended on here & facebook, to no available. Finally came back yesterday for another go. Voltage to all sockets, so I decided to hook up a test socket. It lit with one side clipped to the incoming line and the other to the ground in the head. None of the 12 lit. Turns out everyone of those 12 need the sockets fiddled with, even though I'd put LEDs in months ago. Still have the jumper to the ground, otherwise they don't work, though they do seem to be functioning properly this way. Shutting off during the anthem and coming back after. Am I looking for a smoke show if I leave things this way?
3) How much T-Molding do I need to order to redo this machine?

Link to this oblong linkage part?

#1085 10 months ago
Quoted from TicTacSeth:

Mine has a little different problem, hard to get the ball to make it over the fence .... especially straight on.

I rebuilt my bat mech, it cost about $100, but was totally worth it, we hit the ball out of the park most of the time now

#1086 10 months ago
Quoted from gliebig:

Link to this oblong linkage part?

I have since learned the proper term is "bat drive arm assembly".

https://www.marcospecialties.com/pinball-parts/A-4690

#1087 10 months ago
Quoted from Chosen_S:

I rebuilt my bat mech, it cost about $100, but was totally worth it, we hit the ball out of the park most of the time now

How do you keep it from bouncing out, most of mine hit the plastic mesh and bounce back for a foul ball.

1 week later
#1088 9 months ago

Anyone know if someone has created Pin2DMD color files for Slugfest?

#1089 9 months ago
Quoted from JohnnyArcade:

Anyone know if someone has created Pin2DMD color files for Slugfest?

I did the color for ColorDMD, so I’m biased
Here’s a preview

#1090 9 months ago
Quoted from MadMaxDad:

I did the color for ColorDMD, so I’m biased
Here’s a preview

And did a great job I may add!

#1091 9 months ago
Quoted from bossk4hire:

Has anyone swapped out the batteries for the nvram? If so might you have a picture of where it goes?
Thanks!

The NVRAM replace the 6810 chip on the MPU. Unfortunately Williams solders that chip in so it must be professionally removed and replaced with a socket. If you do not have good soldering equipment I recommend sending the board out to a pro. That's what I did.

#1092 9 months ago
Quoted from bossk4hire:

Has anyone swapped out the batteries for the nvram? If so might you have a picture of where it goes?
Thanks!

My friend NVRAM'd my game recently. I'll see if I can get a pic.

#1093 9 months ago
Quoted from bossk4hire:

How do you keep it from bouncing out, most of mine hit the plastic mesh and bounce back for a foul ball.

Check your tilt, check your ramp. Sounds like a ramp issue

#1094 9 months ago
Quoted from AntennaMan:

I have since learned the proper term is "bat drive arm assembly".
https://www.marcospecialties.com/pinball-parts/A-4690

Thank you.

1 week later
#1095 9 months ago

I wanted to light up the field a bit so I added a pinstadium neo light set and love it! Found 33% brightness with warm white works best for me. Still let's all the field lights pop.

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#1096 9 months ago

So I am fixing up my new (to me) SlugFest and about every other pitch throws out 2 balls. When I test it on Fast, the arm rotates about 1.5 turns which makes every few pitches spit out two balls. It's not allowing two balls in the chamber, it's just spinning enough to pitch twice intermittently. How can I slow down the motor or get the sensor to realize it's spun already? Not sure if it's an opto problem but if it is, how do I test?

Video of problem:

#1097 9 months ago

Has anyone had problems with the 3 lights of GI behind the home run fence/Upper deck? I can’t for the life of me figure out why they aren’t working...

#1098 9 months ago
Quoted from gquint194:

So I am fixing up my new (to me) SlugFest and about every other pitch throws out 2 balls. When I test it on Fast, the arm rotates about 1.5 turns which makes every few pitches spit out two balls. It's not allowing two balls in the chamber, it's just spinning enough to pitch twice intermittently. How can I slow down the motor or get the sensor to realize it's spun already? Not sure if it's an opto problem but if it is, how do I test?
Video of problem:

If you have a manual it will tell you how to put it in switch test mode and check the optos.

#1099 9 months ago
Quoted from TicTacSeth:

Has anyone had problems with the 3 lights of GI behind the home run fence/Upper deck? I can’t for the life of me figure out why they aren’t working...

Check the plug for those lights and see if the plug end is melted on the board.

#1100 9 months ago

I have loved pitch and bat games since I was very young.

I think they are random, and just being able to hit the ball.

Am I wrong?

Are there any tricks I have been missing out on to get more great shots with these games?

It was amazing how short wiki was with these games.

(I think every game room could use some kind of pitch and bat for awesome variety).

There are 1223 posts in this topic. You are on page 22 of 25.

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