(Topic ID: 270721)

Black Rose 2.0 : Skull and Bones: New Code For Your Black Rose Pinball Machine


By jamescardona

3 months ago



Topic Stats

  • 57 posts
  • 12 Pinsiders participating
  • Latest reply 2 days ago by jamescardona
  • Topic is favorited by 26 Pinsiders

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There are 57 posts in this topic. You are on page 2 of 2.
#51 6 days ago

the artwork I have show so far is just for ideas. Not final. Here is a render I did the other day just to give me ideas for positioning of characters, lighting, etc. I have spent a lot of time out on the ocean and it gets like soup when the fog rolls in.

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#52 6 days ago

the posted images are 1920x1080 so if you want to use it for a desktop background or print then go ahead. It is just for ideas for me right now.

I have a separate computer with a high end graphics card that I only use for renders. It is chugging out graphics almost 24 hours a day. When I am out of production work for it to spit out I play around with test renders for ideas.

Here is another concept render.

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#53 6 days ago

This last one I like a lot less, but again it is not in the game. It is just for ideas and experimentation. I started the render then went to bed and this is what I got in the morning. Yeah, one image can take anywhere from 12 to 36 hours to produce.

I was really trying to make the light shine through the lattice windows and to get light rays to appear in space, but I needed more haze or dust to make the lighting volumetric. I will try again.

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#54 6 days ago
Quoted from jamescardona:

correct. translite, not a backglass.
Anyone is free to make their own art. I can give you the dimensions of the cutout if you want it.

Semantics. The point being is the art fits the period. Yours looks like a low rent cgi porn flick. So shitting on the original art and then showing off your brand new mid 90s point and click adventure screenshot seems ludicrous.

#55 2 days ago

Any chance of doing a Secret of Monkey Island reskin of the new code? Not sure if you ever played that game on the Commodore Amiga/PC. But it would look and sound amazing...

#56 2 days ago
Quoted from thewool:

Any chance of doing a Secret of Monkey Island reskin of the new code? Not sure if you ever played that game on the Commodore Amiga/PC. But it would look and sound amazing...

I didn't know I needed this but wow, now I do! A Monkey Island themed pin would probably be the pin of my dreams.

Seriously, a backglass based of the monkey island 2 box art, new plastics with fitting art, new callouts taken from the games and a Le Chuck figurine somewhere inside would be simply awesome combined with BR's general pirate theme.

Sorry to hijack this thread but the thought of this...ooooh.

#57 2 days ago
Quoted from thewool:

Any chance of doing a Secret of Monkey Island reskin of the new code? Not sure if you ever played that game on the Commodore Amiga/PC. But it would look and sound amazing...

I had a friend who had an amiga back in those days and, yeah, I played that title. It was a lot of fun. Graphics were great for its time as I remember.

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There are 57 posts in this topic. You are on page 2 of 2.

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