If you have seen here https://pinside.com/pinball/forum/topic/ngg20-new-code-for-your-no-good-gofers-2020 , I recently rewrote the entire game code for no good gofers called NGG2.0. Now I am working on my next game which is Black Rose.
So a couple of things before I go too deep. First, some of you are waiting for me to finish the dual boot of NGG2.0. Rest assured that is still in progress. However, I tend to work on multiple projects at the same time. I am actually working on 3 right now: NGG, BR, and a yet to be disclosed the third title.
Next, I am doing things a little differently this time. NGG2.0 wasn't released to the public until it was deep into the beta stages, all modes coded and all assets complete. All it needed was the final tweaking. For this one, I am doing things differently and am going to have this thread document more of the development cycle. I would estimate that I am about 50% complete with this one.
What is the kit going to look like?
Very similar to NGG2.0, the kit will require the CPU, sound, and display boards to be removed and replace with a P-ROC and CPU. the display will be replaced with a 15.7inch LCD monitor. Since the DMD shows through the backglass and the LCD display is bigger than the DMD window, the backglass will be replaced as well.
I have 2 different backglass designs I have made so far that feature the animated character from the new code. If there are other artists out there who are interested, they can feel free to make backglasses as well. Both of the pics are of prototype backglasses and are certainly not the final versions. Just made for test printing to see how the light looks through them.