I like Skill Roll. I like weirdo EM games. I've always wanted a Skill Roll. I'm way too cheap to buy one (if one would ever come up for sale).
So I decided to make one.
It's not a reproduction as I'll be using modern electronics to control the game.
But nearly all of the parts and dimensions are reproduction quality.
I've been working on this for the past month and made a lot of significant progress.
While I'm stuck planning and designing during quarantine, I plan on using the tools available to me at my local hackerspace to get this done.
Some things I'm familiar with - Laser cutter, 3D printer, vinyl cutter, Arduino
Some things that are new to me - Tormach CNC (for metal), Shopbot CNC (for wood), plasma cutter, welding, metal lathe, brake and mill.
I love learning new things and this project has been a great excuse to do something new. I've been a bit burnt out with pinball projects and shopping playfields.
It's been on my list for a few years to learn proper modeling. I knew a little in SketchUp but knew that wasn't the right path. Fortunately, Fusion360 licenses are available for free for home hobbyists. I followed the "Learn Fusion360 or die trying" series in YouTube university. I'm very please with how powerful and versatile Fusion is. Also pleased with how much I was able to do with only a few hours of messing around with it.
Here's what's done:
Decorative bezel under knob
I'll be utilizing an Arduino Mega to control the game logic, I got the programming done in a little over 1000 lines of code.
I'm itching for quarantine to be over to get the cabinet cut and assembled!
I've got a bunch more parts on the way and a few more problems to solve, but it's been very fun!
I finished the code tonight and am hoping to have a breadboard prototype with the switches and lights in a week or so.