Quoted from hawkster1:OK about the J3 connector, I will do that as soon as I get some right size terminals,(gotta find them) the ones on this board are the small size.
J3 uses the larger terminals. They are 0.156" size. Great Plains has all your terminal/crimp needs:
https://www.greatplainselectronics.com/categories.asp?cat=35
The F5 fuse with the 20A circuit breaker protects the games general illumination (G.I.). If this circuit breaker is tripping then you are missing the general lighting on the playfield and behind the back glass. The other lamps that switch on and off are known as feature/switched/controlled lamps. They are protected by fuse F1 (10A). These are the lights on your game that are working. But you are missing the general playfield and backglass lighting.
We call the score digit indicators "displays", not lights. The orange items shown below are displays.
The round globes/lamps are not displays.
Below in Yellow are where the G.I lamps are behind the backglass. The green locations are feature/switched/controlled lamps.
Your G.I lamps will not be working since fuse F5 is blowing/tripping.
In terms of playfield, the lamps underneath the playfield inserts that switch on and off should be working. But the G.I lamps the illuminate the playfield plastics, pop bumpers and general playfield area won't be working since fuse F5 is blowing/tripping.
Please confirm you are missing the general playfield lighting and lighting shown in yellow below. The G.I lamps should always be on so long as the machine is powered up - they don't switch on and off.
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SBM_Light_Board_Door2.jpg