(Topic ID: 66093)

Silverball Mania Owners Club & Restorations Fans Also Welcome

By Hellfire

10 years ago


Topic Heartbeat

Topic Stats

  • 254 posts
  • 70 Pinsiders participating
  • Latest reply 3 months ago by Bluesman
  • Topic is favorited by 29 Pinsiders

You

Linked Games

Topic Gallery

View topic image gallery

SilverBallMania_PF_Fuses_closeup.jpg
20230809_133050 (resized).jpg
20240116_154532 (resized).jpg
SilverBallMania_PF_Fuses2.jpg
IMG_7344 (resized).jpeg
IMG_7341 (resized).jpeg
IMG_7342 (resized).jpeg
20230602_112943 (resized).jpg
20230602_112936 (resized).jpg
20230524_162341 (resized).jpg
20230513_105340 (resized).jpg
20230303_092643 (resized).jpg
20230513_093756 (resized).jpg
20230505_133612 (resized).jpg
s583207973742842823_p75_i43_w1200.jpeg
23D26EE5-40AE-4331-84F4-34BB2BB734B7 (resized).jpeg

You're currently viewing posts by Pinsider Edenecho.
Click here to go back to viewing the entire thread.

#180 3 years ago
Quoted from CactusJack:

Concerning the modified rom file to delete the "spot letter" feature of the horseshoe:
I found this 4 year old post from Seymour-Shabow:
http://rec.games.pinball.narkive.com/4UsCL6OW/has-anyone-created-a-new-silverball-mania-rom
I just did the mod to the normal 2732 binary for U2 and it at least passes the Checksum test on the bench (unable to game test at this time).
So, if anyone wants to try the mod and test it, here is the change (Again, as stated by Seymour-Shabow)
Original code in U2 binary:
Address 00A6 = 2A 02 8D 1C 8D
New code for U2 binary:
Address 00A6 = 01 01 20 02 3E
As stated in the old post: The 01 are NOPs (No Operation) commands. The 20 is a Branch Always (02 from Program counter) and the 3E corrects the block of EPROM data to pass Checksum testing.
I state again, this is NOT game tested by me as of yet. Only bench tested to pass power up tests.

Hello!
I just got a SBM and have topshopped it and have been looking on how to make it slightly harder. I came across the posts here regarding rewriting the rules for removing the "spot letter" from horseshoe loop.

I downloaded the sbm ROMS, and apparently the 786-17_2.716 is the U2. I have opened the ROM in a hex editor, but cant seem to find the sequence mentioned above. Any tips on how to do this? Is it not as easy as replacing the values mentioned above, saving the ROM file and then burning the ROM onto an EPROM? :O

Is the sequence of 2A 02 8D 1C 8D supposed to be found as a line inside this? See attached photo.
Sorry for naivity vid1900
pasted_image (resized).pngpasted_image (resized).pngpasted_image (resized).pngpasted_image (resized).png

#181 3 years ago

I also tried in another editor with better formatting, but still no hits when i search for 2A 02 8D 1C 8D

pasted_image (resized).pngpasted_image (resized).png
#183 3 years ago
Quoted from Quench:

If you're using the ROMset on IPDB, you actually need to edit the U1 ROM: "786-16_1.716". That's where you'll find those data bytes.
What type of EPROMs are you going to program? It will make a difference to how you manage the files and what jumper mods will be required for the MPU board to support your EPROMs.

Disclaimer: Im a total noob to this. If it is the U2 needing modifying, i was thinking of making the change and then burning it on the current eprom.. wouldnt that work?

#185 3 years ago
Quoted from Quench:

Does your MPU board have EPROMs or the original PROMs (which are not reprogrammable)?
Best if you post a clear picture of your MPU board showing your current ROMs so we can advise.

It has two EPROMs labelled "Strikes and Spares" haha, so would maybe indicate a reprogrammable ROM. Im not at the club so found this photo sent from the one I bought from. If its not sufficient I can take a more close up myself asap.

SBM1 (resized).jpgSBM1 (resized).jpg
#187 3 years ago
Quoted from Edenecho:

Hello!
I just got a SBM and have topshopped it and have been looking on how to make it slightly harder. I came across the posts here regarding rewriting the rules for removing the "spot letter" from horseshoe loop.
I downloaded the sbm ROMS, and apparently the 786-17_2.716 is the U2. I have opened the ROM in a hex editor, but cant seem to find the sequence mentioned above. Any tips on how to do this? Is it not as easy as replacing the values mentioned above, saving the ROM file and then burning the ROM onto an EPROM? :O
Is the sequence of 2A 02 8D 1C 8D supposed to be found as a line inside this? See attached photo.
Sorry for naivity vid1900
[quoted image][quoted image]

Quoted from Quench:

If you're using the ROMset on IPDB, you actually need to edit the U1 ROM: "786-16_1.716". That's where you'll find those data bytes.

I was using the ROMs from ipdb (not pinMAME romsets.). Should I use either?

Its strange, in the editor I opened the 16_1 as you said, and while it didnt find 2A 02 8D 1C 8D, it found it if I omitted the "2A" part. and there I see 2A before. But maybe thats just something with the editor.

pasted_image (resized).pngpasted_image (resized).pngpasted_image (resized).pngpasted_image (resized).png
#188 3 years ago
Quoted from Quench:

Yes please, a picture of the MPU board only so I can see more detail and close ups of the ROMs at U2 and U6.

Thanks, I will drop by and take a close up photo. Would you need me to remove the stickers on the eproms too?

#190 3 years ago
Quoted from Quench:

It's just the editor you're using. 2A 02 8D 1C 8D is at the correct offset of address 00A6 so that's it.

Not yet, if I get a clear enough picture of the MPU board showing the jumpers I may be able to determine the ROM types you have.

To be sure, when you say Jumpers, is there a specific area on the board I should focus on ? What I know of jumpers is "jumper wires" ^^

#192 3 years ago
Quoted from Quench:

Here's an example old picture showing wire jumpers for a particular ROM configuration type. I'm looking for how and where your jumpers are installed that will indicate your ROM type.
[quoted image]

Great example. Its sunny outside, Ill take a quick trip right away for my lunch break and take some detailed photos
brb.

#193 3 years ago

Sufficient?

20210420_132923 (resized).jpg20210420_132923 (resized).jpg20210420_132927 (resized).jpg20210420_132927 (resized).jpg20210420_132929 (resized).jpg20210420_132929 (resized).jpg20210420_132932 (resized).jpg20210420_132932 (resized).jpg20210420_132935 (resized).jpg20210420_132935 (resized).jpg20210420_132943 (resized).jpg20210420_132943 (resized).jpg20210420_132950 (resized).jpg20210420_132950 (resized).jpg20210420_132954 (resized).jpg20210420_132954 (resized).jpg20210420_132956 (resized).jpg20210420_132956 (resized).jpg
#195 3 years ago
Quoted from Quench:

The front of the board is missing some jumper links. I'm going to presume someones soldered them on the back and from what I see you possibly have 2732 EPROMs - removing the labels will tell you.
To reprogram them, you need an ultraviolet eraser to blank them and of course an EPROM programmer to program the new data in them. Do you have access to these equipment?

My friend mtn is my go-to guy for erasing and burning ROMs, so he has equipment at our club for that, yes
With the assumption that it is 2732 EPROMS (I will check this further), would it be sufficient to make the changes to the ROM 786-16_1.716, and erase and reprogram the existing U2-eprom with the modified eprom? Even though it says that 16_1 is U1?

pasted_image (resized).pngpasted_image (resized).png
#197 3 years ago
Quoted from msarac:

Here's a little step by step I put together when I was trying to figure this out - maybe it will help.
1) Download official ROMS and open 786-16_1.716 in a hex editor.
2) Find offset A6 (Row 000000A0 and column 06) and change the entries to match the code below.
Offset A6 old code: 2a 02 8d 1c 8d change to:
Offset A6 new code: 01 01 20 02 3e
3) If board is running 3 ROMS just burn and replace U1.
4) If board is jumpered for 2 ROMS, (U2 and U6) you need to combine the modified U1 and stock U2 files into one file:
From a DOS prompt, change to the directory with the files and type:
copy /b 786-16_1.716 + 786-17_2.716 u2.732
5) Burn the resulting u2.732 file and put the ROM in U2.

Thanks, that will come in handy!
Did you make it through and modded your silverball?

Promoted items from Pinside Marketplace and Pinside Shops!
$ 69.00
Gameroom - Decorations
Pinball Pimp
 
2,000
Machine - For Sale
Florissant, MO
From: $ 170.00
$ 69.00
From: $ 10.00
Electronics
Third Coast Pinball
 
$ 169.00
$ 69.00
Gameroom - Decorations
Pinball Pimp
 
1,800
$ 179.00
$ 9.95
Eproms
Pinballrom
 
$ 149.95
Boards
Allteksystems
 
$ 10.00
$ 18.95
Eproms
Pinballrom
 
$ 12.00
Playfield - Toys/Add-ons
UpKick Pinball
 
From: $ 1.25
Playfield - Other
Rocket City Pinball
 
3,000 (Firm)
Machine - For Sale
Birmingham, AL

You're currently viewing posts by Pinsider Edenecho.
Click here to go back to viewing the entire thread.

Reply

Wanna join the discussion? Please sign in to reply to this topic.

Hey there! Welcome to Pinside!

Donate to Pinside

Great to see you're enjoying Pinside! Did you know Pinside is able to run without any 3rd-party banners or ads, thanks to the support from our visitors? Please consider a donation to Pinside and get anext to your username to show for it! Or better yet, subscribe to Pinside+!


This page was printed from https://pinside.com/pinball/forum/topic/silverball-mania-owners-club-fans-also-welcome?tu=Edenecho and we tried optimising it for printing. Some page elements may have been deliberately hidden.

Scan the QR code on the left to jump to the URL this document was printed from.