LateCenturyMods
Giving you an update.... I have been talking via email with someone who knows the model S boards well and suggested I look at a section of diodes on the board. I found one bad diode in this section of the board and replaced it. Game still does not coin up with the coin switch or free play button. If I remove the switch connector J-9 from the board and manually jump pins (from left to right) 2 & 5, it credits the game up, I hear the ball solenoid energize and it plays the start up tune and all 0's on the board stop rotating and stay constantly lit.
If I jump pins 3 & 4 with the J-9 connector removed, the score adds up 10 points each time the pins are jumped. I plugged J-9 back into the board while I was in the middle of a game to test the scoring switches. All switches register something however they appear to be giving strange values. For instance the bottom 10 point hole is registering 30 points, the 20 point hole is registering 40 points. I don't know the exact values the other ones are registering but I can check when I get home. The game appears to end after 9 balls are tossed up as the score stays lit solid and won't increase any if anymore balls are thrown. I did forget to mention I removed the ball rocker and linkage so basically the balls just rolls back down to the player all the time. I even tried thinking the game might not start without it seeing a ball activating the ball count switch but activating that switch and coining it up also did nothing.
So my issues now are, the game won't start with either the coin switch or the free play button. The only way to start a game is to jump those pins on the pcb like I said. Also the scoring switches appear to be giving out wrong values.
Any suggestions on what to do next?