Should Spooky do a game run of 1000 next or stick to 750?
The term is Fear of Missing Out (FOMA).
The goal is to sell a few less than market is demanding so the producer
has no delay in demand from dealers who have demand from customers
and also so dealers don't possibly end up with boxes of games collecting dust.
Stern has been the Grand Champ of figuring it out far more times than not.
Jersey Jack and fudged the fudge out of all opportunities to utilize this tactic
other than maxing the fudge out of Wizard of Oz sales.
American pinball has no clue what it is even though they are a limited run/sale product.
Chicago gaming has done well selling all their LEs.
Now we're at Spooky, they have produced all games that they planned to sell.
With 1.5 years to produced 750 Ricky and Mortys that they've already sold,
does it make sense to level up to 1000 if the theme is capable of selling in combination with
upping the speed of production or just to grind away with 750 runs that they can sell quickly?