(Topic ID: 159721)

Shots that are Satisfying Every Single Time They're Hit


By Billy16

3 years ago



Topic Stats

  • 116 posts
  • 93 Pinsiders participating
  • Latest reply 3 years ago by Captive_Ball
  • Topic is favorited by 1 Pinsider

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There are 116 posts in this topic. You are on page 3 of 3.
#101 3 years ago

I'm surprised no one has said the trapdoor shot on the fly on Funhouse.

#102 3 years ago
Quoted from Pahuffman:

I'm surprised no one has said the trapdoor shot on the fly on Funhouse.

AAHHHHHHHHHHHHHHHHHHHHHHHHHH!!!!!!!

#103 3 years ago

MM wall breach shot. Feels sweet every time you hit it. MM Damsels not a bad shot either.

#104 3 years ago

YEP!

#105 3 years ago

The catapult shot on Gottlieb - Gladiators
Especially when you Kill the Beast!

#106 3 years ago
Quoted from mbaumle:

+1. Especially when it's lit for Millions Plus. Gosh, what a sound with the deep "FEEL THE POWER" voice and light show the game makes. Then you get that groovy tune for the rest of your ball, and everyone in the room knows you just did something good and that you're better than them.

This is probably one of my favorites to hear and hit. Nothing like "FEEL THE POWER" and the light show that whirly puts on...

I generally won't stop playing WW until I get to hear that call out at least once....

I think it's amazing some of the sounds that were incorporated into the sys11 games considering the limited resources designers had to work with at the time.

I though I was one of the only ones.. ha!

#107 3 years ago

Getaway supercharger.

Getaway Super Jackpot, craZY awesome lightshow.

TOM lock 3rd ball on trunk magnet for multiball.

Taxi million point shot - nice lightshow, and 300k expressway bonus, nice musical reward.

#108 3 years ago

WW - left orbit shot
TZ ball lock when it doesn't brick out
and of the course the money shot

#109 3 years ago
Quoted from rkahr:

I find satisfaction in Firepower's shot through the spinner up to the top lock hole when it is last ball lock for multi ball. Ball locks & countdown for the releases begins...
-Rob
-visit http://www.kahr.us to get my daughterboard that helps fix WPC pinball resets or for Williams system 3-7 sound board potentiometer solutions

Actually, that is pretty hard to do, despite the obvious path to that lock hole. It is easy to get that from the launch, but not from the playfield up. Also nice when you have the spinner lit for a grand. Icing on the cake. I actually find the right lock hole, overall the most challenging. Somedays I can hit it all day, and some days it seems to never happen.

#110 3 years ago

Paragon-hit the spinner over to the falls returned to the right flipper and 5x saucer on the fly
Black Knight-left hand spinner
Space Shuttle-sweep of the airlock targets
Space Invaders-loop shot returned and hit directly into the captive ball
POTC-jack the monkey
LOTR-legolas ramp
STTNG-Picard maneuver
Rudy and Ted's mouths
Oh yeah, pretty much any spinner!

#111 3 years ago

The one's that our wives/girlfriends love?

#112 3 years ago

Right ramp on full throttle as it's not designed right and damn near impossible to repeatedly make.

#113 3 years ago

So it just so happens that tonight I played Whirlwind for the first time since posting my favorite shots... and almost instantly nailed the 3-way combo for the first time in longever. Ha! I guess my vote was a proper tithe

#114 3 years ago

Snake Run shot in Radical

Gift of Gab shot in Dr. Dude

Picard maneuver in STTNG

#115 3 years ago

Gumball shot with powerball - TZ
Evil monkey jackpot shot - FG

#116 3 years ago
Quoted from shimoda:

Top Drops on Fathom
Activate MB right shot on Centaur
Saucer shot on Paragon after clearing a gazillion drops

Yes, Yes, and Yes!

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There are 116 posts in this topic. You are on page 3 of 3.

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