(Topic ID: 119331)

Shopping a Getaway HS2 - bulb issues

By Flake49

5 years ago

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  • 47 posts
  • 14 Pinsiders participating
  • Latest reply 5 years ago by Pinball_Nate
  • Topic is favorited by 1 Pinsider


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#1 5 years ago

So as noted I'm currently shopping out a getaway I picked up a few weeks ago. Going through replacing all bulbs with LEDs and cleaning out the dust and whatnot. Anyway, I can do simple stuff like pull off playfield parts, clean, replace rubbers and reinstall.....but I'm not very good at testing electrical issues or solving mechanical issues. I have a two bulbs in which I cant tell why they are not working.

One is the Yellow light on the stoplight toy. I've replaced the bulb and reseated the connectors and everything seems like it should be working but its not.

The other is the redlight mania bulb over the supercharger entrance ramp. Again, I've replaced the bulb and all wiring (top side at least) appears to be in order.

Any hints on where to troubleshoot next?


#5 5 years ago

ok great....sounds like some good points to try out. Thanks guys

#6 5 years ago
Quoted from cody_chunn:

Try All Lamp test in diagnostics. ?

I did try this. Sorry should of mentioned. Didn't light up in test mode but the Red and Green lights did.

#12 5 years ago
Quoted from jmountjoy111:

If this is the case sometime you have to move the leads on the LEDs themselves to make a solid contact.

No they have not worked since I've had the pin

#13 5 years ago
Quoted from Blackbeard:

You said you're shopping the pin. Did you have to disconnect any connectors under the pf to remove parts that you forgot to reconnect?

No disconnections under the PF. Havent really gotten to that part yet. Only plan there is to replace insert lights to color match

#16 5 years ago

OK excuse the stupid question but aren't the connectors just crimped? What am I soldering?

Also I looked in the backbox and there are pins coming out at a j133 but there is nothing attached. Is this right? See pic

#18 5 years ago

ok thanks. Yea that makes sense. I actually got the red light mania light working by using one of the recommendations above to fudge with the socket connections.

I'm not the best at soldering so fingers crossed

#20 5 years ago

ok sorry but I've put this off the last couple days to finish the cleaning and polishing. So all thats really left is to address these bulb issues. I say "issues" because I have at least 3 insert lights giving me the same trouble and they all connect to a board the same way with the sockets. I've ordered and used new sockets so that is not the issue either. I've uploaded some pics. This is the board from the spotlight. I guess i dont see anything that looks like it requires soldering. Any help or suggestions would be appreciated. Thanks

IMG_20150224_204257251.jpg IMG_20150224_204305153.jpg IMG_20150224_204314361.jpg IMG_20150224_205643692.jpg IMG_20150224_205647699.jpg
#21 5 years ago

I meant to say this is the board from the stoplight.

#23 5 years ago

you mean the 4 pin connector that slides over the pins? Yes i've messed with that to no avail.

What looks like cold solder joints? I guess that is my question. To me everything on the board appears to be in order. I'm no board/soldering expert though.....more like an uninformed noob.

#32 5 years ago

I've got more problems now. I started another thread here https://pinside.com/pinball/forum/topic/tech-help-in-greater-stl-needed-on-getaway-hs2

So I haven't really addressed my initial issues because now that I have someone coming out who really knows WTF they are doing I decided to watch/learn from him in person. Was supposed to come over yesterday but we got hit with a bunch of snow so its been put off till this coming Sunday.

#34 5 years ago

cool thanks cody.

1 week later
#36 5 years ago

I think the diode is out.....gonna try replacing it and see where it goes.

In other news I have tried twice now connecting one of those comet pinball LED strips.....and each time it has blown fuses in my GI. The first time I was not cognizant that they required +- matching but the second time I can with certainty that they were connected correctly. But like the first time I blew a fuse and now after I replaced the fuse my diverter is non functional.

In test mode I get messages saying check ramp switch and that all switches in the supercharger are out (optos 1, 2, and 3). Before I had tried installing the comet strip all switches were working perfectly. One fuse goes out and now my supercharge assembly is jacked.....ugh....

i've looked under the hood and under the charger for obvious wiring issues noting none. The board under the PF looks fine....I replaced the F103 fuse.....all to no avail.

I'm done trying to use these comet LED strips man just too much trouble. I'll be happy if I can just get this supercharger up and running again.

#37 5 years ago

Question.....if the ramp opto is out would that disable everything in the supercharger as a default setting? So basically it would turn off because it knows it cant detect the ball coming up the ramp any longer? i thought maybe I had read that somewhere.....

#40 5 years ago

they dont show bad.....I think its closed. No I cannot enable them. I can enable diverter "high" but not diverter "low"......dont even know what that means

#41 5 years ago

Actually the optos might say open. In SC test the solenoids are "disabled" I think

1 week later
#44 5 years ago

Fuse F116 was bad. The SC is functional now. And yes the first multimeter I've ever owned I purchased just this week in response to this issue. I've never messed with electrical issues too much on games other than some soldering because I dont know WTF I'm doing and I've never had issues with fuses before.

Let the eyes roll

Stoplight still doesnt work for yellow but I havent addressed that since the SC went out.

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