Quoted from Miguel351: If someone could quantify it to the point where they figured out that an Eiko bulb in a machine that's on for two hours per day lasts 4 months vs. a domed retro warm white LED(closest look to filaments right now) will last 5 years with the same amount of "on" time per day, imagine how much time and peace of mind you'll gain from not having to change it out 15 times over that span.
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And I'm sorry, but science is science
In science we don't make assumptions such as an LED bulb lasting 5 years when they haven't even existed in the current form for 5 years. Yeah, an LED is not going to fail, but how about the resistor in the base? How about the contacts on the base? How about the connections inside the base? None of those things exist in an incandescent bulb.
LEDs themselves are proven to last longer than incandescents. The problem with all of the assumptions I keep seeing is that we aren't installing bare LEDs. We're installing a small device with multiple new failure points. Why do you think so many of the new LED bulbs are dead right out of the box? It's almost never the actual LED that is the problem. It's the manufacturing of the overall device.
Quoted from jrivelli:From the sounds of it you operate a lot of pins and are familiar with how often games from the 90s break down. Still, even if you have them fixed why not prevent future problems on old components?
The future problems are not the same once you have changed the operating model. Those earlier problems happened because the machine was on up to 100 hours/week. In the home the game might be on 10 hours a week. Once the damage from past problems is repaired there is no part of the home use model that will lead to those problems reoccurring.