Quoted from trilogybeer:
What's up with that?
Wall art......its actually a pretty nice piece though. Im going to try getting the mylar off and buff the crud out of it with the big orbital.
Love the strobing effects this game does with its lights! Too bad the person playing was so terrible
reviving this thread, any new owners or new mods?
I find this machine is one of sterns most durable/dependable machines out there! I've only had to replace 2 switches (drop target and scoop) and 2 drop targets in 5 years or so. get lost in the web!
I ended up selling it but yeah, mine was rock solid, had no issues with it ever.
I really enjoyed it while I had it.
Thought I'd bring this one back to life again. I have a question in regards to locks. The first multiball they're automatically lit and you can start pretty quickly. After that you have to relight the lock shot each time you lock a ball. Anyone know what shot relights them, I seem to be doing it randomly
Bump to this club. Took some searching to find the thread... anyway, discovered some cool stuff like an official response from Stern regarding the “tournament mode” not ever being developed and found the elusive “Airball” animation (and +5 mil. Points) when using the right outlane post save to get the ball back in to the shooter lane. That’s such a cool feature. Reminds me of the death save award in Rocky and Bullwinkle.
Anyway, nearest I can come to disabling the randomness of the mystery feature is to allow it once per game by disconnection the 4 P-O-O-L lane switches. That way, you can’t relight it. From my research, that’s all the POOL rollovers award in the game.
Quoted from Thrillhouse:
Thought I'd bring this one back to life again. I have a question in regards to locks. The first multiball they're automatically lit and you can start pretty quickly. After that you have to relight the lock shot each time you lock a ball. Anyone know what shot relights them, I seem to be doing it randomly
To answer this... to relight the locks on subsequent multiballs, you have to collect a hurry up to light EACH LOCK and you can’t stack them.
To light the hurry up, shoot the left orbit all the way around, then to start it, shoot the left orbit again. To collect it, hit the flashing drop target shot. Now, Lock 1 is lit.
I'm joining the Sharkey's club this week, looking forward to adding one in really nice condition. I have a question for Sharkey's owners. Has anyone tried installing the white ceramic balls sold by Pinball Life (for TZ and Avatar)? They are the correct size, 1 and 1/16, I believe, but they are lighter, 65 grams instead of 80 grams, so about 81% of the standard weight. I would expect them to be faster, and perhaps cause more airballs, but I wonder if they would work? I'm interested to see if white balls would work like cue balls in this game. I may try it!
Ok I'm in the club picked up a working but filthy Sharkey for $1500.00. I don't think the glass had been off in ten years or more and it had the factory Panasonic batteries installed that had just begun to puke but it cleaned up really nice and plays great.
Just joined the pinside this year.
I made a mod to the mystery ball which I want to share with you. I added a small LED under the plastic of the mystery ball and hooked it to the mystery ball insert. So the mystery ball is blinking with the mystery insert.
For the pool ball inserts I also used the same color as the real color of pool balls
All LEDs I used are from multiball in Germany.
Regards EBC_62
Sad news....she lived in the Indy area for almost 20 years before relocating to Florida a few years ago....
New owner checking in. Picking it up on Saturday. Anything on the "must do" list? I'll be upgrading the battery board I'm sure. Figured I'd post and see what's a must do. Thanks!
Found an oddity about hitting Lonnie Ropp in the head with basketballs! What the heck? In attract mode: press these flipper buttons L,L,R L,L,R L,L,R L,L,R.
Well I got her home. All original needs a shop out but plays ok. I'll most likely tear it down rubbers, leds, clean, wax, button battery upgrade, and flipper rebuild. Best place for drop targets? Nothing at Marco. One was broken off and another broke in the few games I played it. Also going to need some skirts for the pop bumpers.
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