(Topic ID: 283217)

Sega vs. Bally/Williams

By Gallatinfly

3 years ago


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  • Latest reply 3 years ago by woody76
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    #3 3 years ago

    I find that Data East and early Sega games are pretty solid, but later Sega games have a different “feel.” I’m not sure how to explain it, but Segas from around ‘97 on seem a bit flimsy to me (so do the earliest Sterns, for that matter) and the gameplay is more shallow.

    #9 3 years ago
    Quoted from Gallatinfly:

    Baywatch is a title we’re considering. Glad to see it resides among a bunch of B/W games and you enjoy how it plays.

    LOVE my Baywatch and I highly recommend it. Lots of great shots, multiple objectives, great theme integration and a unique play field layout. The only downside is that the complicated tangle of ramps and wire forms make it a bear to shop out.

    #27 3 years ago
    Quoted from Gallatinfly:

    Is the flipper clunkiness something that happens over time or is it that way right out of the box? Do you think a complete flipper rebuild would make a difference? I had a B/W Black Rose and the flippers didn’t have that typical smooth B/W feel, they were a bit clunky. It didn’t really bother me because they were strong and did not affect gameplay.

    I wouldn’t characterize it as “clunky,” but rather as a “lighter” feel, like the mechanisms are made of cheaper, thinner materials. It feels more like a toy to me, without the satisfying weight of a B/W flipper.

    And, again, this doesn’t apply to Data East or early Segas - it’s really just Goldeneye through Godzilla.

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