Let me try
I had similar issues, even after using the repro board. For me it came down mostly to fixing the playfield and fine-tuning the iron cores of the magnets. I *guess* the reasoning behind this is that with a uneven playfield, the magnet often is activated twice in a row, thus blowing the fuses.
- check for *any* abrasion between the flippers: anything not 100% even might cause issues
- clearcoating and sanding this down to 1200 did do the trick for me
- for the satellite, the iron core positioning isn't that tricky: if it works, it's fine. just take care that the nut is at least hand-tightened well.
- for the thrust magnet between the flippers, tuning did take quite some time for me: I started with inserting the core fully (without any force: don't bend the bracket with which the assembly is attached to the playfiled) minus half a turn, and then moved it endlessly by just a degree or two, or fractions thereof.
- (if you already have the repro board: change the fuse next to the thrust magnet to 4A slow-blow)
End result for me:
- ball is saved perfectly, even when using the "Eject or die"-Feature
- ball is thrusted up to the left guard bank without activating it's targets.
- no fuses blown regularly (it still might happen once every few months)