(Topic ID: 227126)

Second pinball, help me decide

By adol75

1 year ago

Topic Stats

  • 6 posts
  • 5 Pinsiders participating
  • Latest reply 1 year ago by adol75
  • No one calls this topic a favorite


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    #1 1 year ago

    I'm the happy owner of a #WOZ, that will stay with me for life and used to have a #STTNG that I sold after 10 years when I realized I wasn't playing it so much anymore, not that I didn't like the game but I got somewhat tired of it, because it didnt have a very deep ruleset.

    I'm now looking at buying a second pinball, and have a few targets in my list, but I'm wondering about their game interest in the long run. One thing I really like with WOZ is the number of shots, the depth of the rule set and how I can decide to focus on some specific objectives everytime I play it. The wizard mode is a constant dream as I'm nowhere to being close to it, which I guess adds some long term try and retry to it.

    In my list so far :
    - Attack from Mars : Really like the flow and the calls everytime I play it, but the game focuses a lot on the main saucer, so I fear it might become a bit boring for a home use.
    - Medieval Madness : I never realized how close this pinball is from AFM before I started playing both intensively, but it does have a few more additions (catapult, trolls), that bring some variety to the game. Playing it is an endless fun; and the castle is imho the best toy ever made on a pinball, destroying is a real excitement. But same as AFM, I'm worried about the long term excitement.
    - Simpsons Pinball Party : I discovered that one very late, after looking more closely at what Joe Balcer did. I do think he has a signature on his games, in many ways Simpsons and WOZ share some common concepts, the multi level playfield, the stackable modes and the depth of the ruleset. There is a lot to do on that game, but it comes at the expense of game flow. Like WOZ, the Simpsons is more a stop the ball, think of your next move, aim and shoot type of design. Houdini is a lot like that too, precision instead of action

    So I'm debating with myself between an action game and a skills game and can't figure it out, any advice welcome !

    #2 1 year ago

    My vote would be AFM since it's different than the feel of WoZ/TSPP and in my opinion a better game than MM. Pick something that's different than your WoZ, whatever it may be!

    #3 1 year ago

    TSPP is like WoZ in that it is one tough cookie to beat. To have those as my only pins would be very frustrating. Deep yes but I like to think I have at least a chance. AFM or MM would be great candidates and either one would seem ideal to place next to WoZ.

    #4 1 year ago

    I have AFM and like it. Have you considered Star Wars? I really like it a lot and just got done playing it for over an hour, which is unusual for me I tend to jump around.

    I totally agree on WOZ it's a keeper.

    #5 1 year ago

    I owned a WOZ for two years. Great game, but mine had a few problems. And once I got them all resolved, I sold it. However...

    I wouldn’t go deep rules to pair with it. I’d pair it with something fun and fast. I just find that a quest game like WOZ needs a more shallow game to balance it out. AFM is the best choice out of your selections. Will it last 10 years? Probably not. However it’s a fun straightforward game. Iron Man comes to mind as well. Brutally fast and shallow, but an absolute blast.

    1 week later
    #6 1 year ago

    There has been so many new machines announced that I'm gonna wait a bit more before buying my second machine, I don't have the budget or space for more than 3 machines, so each step counts !

    I must say Oktoberfest really impressed me, and looks spot on, I'm also curious about deeproot 90's license, about a maybe Toy Story from JJP, then rumors are coming up around TBL being "mass" produced, my money will go straight to it if it's true, TBL is a work of art !

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