Quoted from gdonovan:So as of this morning the only things I have left to do for Centaur is lane shift on left flipper button
It's too late now, but actually you could have wired those lane change switches as secondary switches on the flipper mechs to save on the convoluted wiring. In fact I think it might have been the original idea when you consider those switches are wired on strobe #2 which is not a standard wire to the cabinet. It otherwise makes no sense why they wouldn't have originally wired to strobe #0 or strobe #1 if they were intended to be on the cabinet harness.
Quoted from gdonovan:Quench, have you ever had the chance to look at the Centaur code and what is going on in this area? What are the steps the MPU takes when loading and launching a ball? You would think that the MPU not seeing a ball launch (switch mid subway) it would try and load a ball again but it never does.
I only looked at the 5th trough switch in the code when you asked about it, but vec-tor gave such a beautiful answer I had nothing to add.
I do know when it doesn't see the mid subway switch activate, it will try to relaunch the ball because it thinks the launch failed. I haven't checked if it tries to reload though.