(Topic ID: 207990)

Score reel problem, 100,000s sometimes turning over with other scores

By simonsrat

6 years ago



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#5 6 years ago

Hi Steven
HowardR and me (and others (?)) are waiting for You writing an answer to Howards post-4.
Some time ago You wrote +/- "nice, all relays have paper tags telling the names" --- are steppers also tagged ? You may "just want to play and take what the pin gives" - or You may want to check the logic / game-play. If so: The full schematics in post-1 --- the upper left corner - the "Lights Section" is important - through the lights the pin talks to the player.

Please take pictures of Your playfield or use from ipdb https://pinside.com/pinball/forum/topic/explain-this-schematic-bally-freedom#post-4191504 WHERE / WHAT was giving 5000 points and now gives 50'000 points ? Always or sometimes or seldom or rare ? Howard has "encircled red" an switch on O-Relay --- in the upper left corner of the schematics I see "O-Relay" changes light between the bumpers --- do You have in Your pin a paper tag telling O-Relay ? Do You have a paper tag telling "Q" ? What happens when You manually activate the O and/or/only O/Q Relay ? Greetings Rolf

#8 6 years ago

Hi Steven
I have problems with the schematics (part is missing) - You write in post-7 "have seen a video" - please post the link to the video - we may have to wait and ask djreddog ...
I believe the second JPG in post-7 shows the coil to reset ONE of the Drop-Targets ? - or is it one coil and mechanically both targets do reset ? Is there a paper-tag - giving the exact name (((I do not see some "Reset-Coil(s) mentioned in the schematics))).

50'000 points is a lot --- in the complete schematics "New World" I see on schematics-D3: An Adj-Plug with text "adjustment score left and right target" - do You find this Adj-Plug ? Can You change the setting ? does the scoring changes ? Greetings Rolf

#10 6 years ago

Hi Steven
thanks for the video. Every time a new ball is given: The two Drop-Targets are resetted - they may not have been dropped but we see in the video the Reset-Coil fires --- as long a ball is in play - as long dropped targets are not resetted.
Great - You have found and fixed "the other problem" - what problems are left ? In the video the guy playing the pin talks a lot about the "two dropped targets must drop - THEN hitting the center target rewards the player with stuff mentioned (below) on the playfield" - does this work in Your pin ?
IF (if, if) everything works: Please write a short summary on "problem(s) - fixed in the topic" - usually "readers in the future will read post-1 and the last post". Greetings Rolf

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