I was planning to wait until we had a resolution to post up, but we have had almost the exact same issues as Svenop has had. We should be receiving our second replacement Warden and control boards today. We are hoping this time will be different as our game has sat in the shop over a month now going back and fourth with Spooky. They have kept up communication and is still working with us to resolve the issue, but it is disappointing to have this happen.
Our machine lasted about an hour on the floor before the upper right flipper seized and fried itself. This was also related to the launch button, auto plunger, and the top playfield coils and switches not working. Sadly, as I was initially working on it on the floor before pulling the game, I had a mom and son tell me how excited they were to play it and when it would be working. I hated to tell her that I had no idea and had to pull it to the back.
We've been down with Spooky for a long time now and love supporting them. We hope we can resolve this issue today when I head into the shop to install the new hardware and thank Spooky for working with us. However, we have to express our utter disappointment with what seems to be some minor to major QA/build issues. Boards so close to potential grounding points and at times lackluster soldering really sucks to encounter, especially when said issues are easily avoided with a little more attention to detail. I'd sacrifice some of the bling factor on the top side of the table for more attention being shown to the underside. A beautiful machine means nothing sitting covered up in a shop.