Quoted from Titokombo:You can lock a mode with the action button before you start it, right? Is the map what shows current mode and the spinner what changes your selection? I played this a few times but forgot to pay attention to this. Wanted to make sure there was no playfield indicator for which mode would start.
You can lock in a mode with the launch button, not the action button. That would interfear with some of our future plans for the action button. There are several ways to tell which case is currently selected. Without looking at the screen, you can tell the next case by looking at the villain inserts on the playfield. Then one will always be blinking. That location on the map will also be annimated, but if you are looking at the screen the easier way would be to look at the villain displayed in the magnifying glass. Fill the magnifying glass by collecting white shots to start that investigation.