Posting this for all of you with launch issues.
At Pinfest I chatted with Luke extensively about the issue and explained how frustrated we have been over the launcher. He had AJ send me the launch mech/mount for LT and I have had it for a while. I haven't bothered to put it in as I knew it would be a chore.
Well last night night the fork cover we had been using came off for about the 800th time. It was the only thing that was giving us relatively consistent launches. It also broke in multiple places. I have done every tweak in the book and have the fork cover, the ninjacamp stabilizer etc etc. I have NEVER had good consistent reliable launches - EVER.
After losing my patience with the game I decided today was the day and I was putting this new mech in by hook or by crook.
Danzig on post #12052 did this mod with parts from PBL. His post and pics are spot on even though the mount is slightly different than what Spooky sent me to use.
I did the swap out today and I now have proper launches. I have played about 10 games and manually had the game do about 100 launches after the install and so far so good.
The swap is not terribly hard but is a bit annoying and requires some basic tool skills. Special notes to keep in mind below.
- remove all the old mech and parts - you need none of them except some of the mounting screws
- you will HAVE to cut the mounting bracket as Danzig shows in his pics - there is no choice. He used a dremel I used a jigsaw with metal cutting blade - annoying but not hard
- you will HAVE to make additional mounting holes as mentioned. You will also want to make them a hair larger than the screws just to give you some wiggle room when mounting in order to line things up for the proper contact with the ball. I used one that is on the mount and added two others to be sure I had it mounted at 3 points.
- I had to clip several zip ties holding wires in place to mounts as I had no slack and the wires to the coil which has to move higher up than before
- I used the same coil that was already in the machine just put it into the new mech with the parts - I was being lazy about soldering. The coils are the same (in game and on new mech) but of course launch parts are different since this is a push pin launcher vs the forks
- Once you have the bracket cut and parts mounted to it You will want to lower the PF and start working on the alignment. As Danzig noted the mount will be flush to the bottom of the PF but not left to right (this is why your holes need a small bit of play in them). Once I had the positioning I wanted I marked each spot with a marker. I then screwed 2 of them in snug but not tight. I checked alignment one last time then put the PF in place to launch some balls in coil test. Once I had good alignment and launches I went ahead and tightened everything down and put in the third screw as well. Keep in mind to take your time on this part and make small movements on your mount til you have the "pin" part making proper contact with the center of the ball. Its not hard but don't just mount the mech and roll with it as it won't be centered on ball.
This did not require any major special tools or anything crazy. All total it took me about 2 hours or so but I would say a good part of that was me just being overly cautious. Took a bit to figure out the best way to mount it but if I had to do this all over again I could probably bang it out in about 45 mins max.
One other note when removing the old mech be mindful of the shooter lane switch. I managed to get mine out of alignment without knowing and once I had everything in place and went to play a game I couldn't get it to put a ball in the lane. That ate up a bunch of my time finding out the switch had ever so slightly popped out of the holder causing it to be triggered thus no ball into the lane. Popped it back in place and was all set. Just check this when you are done so you don't waste a bunch of time like I did.
I hate to complain about Spooky as love those guys and this game but this launcher mech is an absolute disaster and should have never been used in the first place. I also think it would be VERY EASY for Spooky to create a retrofit kit to change to the LT launcher mech. They would be able to very easily fab the proper bracket so you wouldn't have to cut one and make mounting holes for it. That being said it won't happen you will have to DIY things for yourself.
It is 10000% worth the change if you have or have ever had launch issues. I am grateful to AJ for sending me the part(s) and for Danzig's post as it gave me a good starting point.
We will keep playing and I will keep doing launch tests but I am hoping this is the ultimate fix for this massive PITA problem.
***Very important note I got from AJ and noticed myself. TURN DOWN your launch power if you make this change. The new mech works differently and doesn't need as much power. I think mine is down to like 60%. It was previously at 90+ I think and was way too hard for this new mech.