Quoted from xTheBlackKnightx:
For clarification, not blame, instigation, or accusation.
This thread is another example how you cannot answer something in a PinSide "single sentence answer" without confusion.
I don't feel like trying to explain much anymore.
I really do not know what was installed and what was stock in this particular game. I did not understand the "spirit of the design" comment. If the owner installed the magnet it is not necessarily a sample, but it is leaning towards more likely.
There are non-sample TZ games that include most of the features listed. Actual status is difficult to verify based on listed photos without physical inspection. This was a huge production run.
There has to be an understanding of full defintions of prototypes, samples and early production for this title.
A few early production games had factory prepped third magnet platforms (bracket and mounting, but no magnet) , the different inserts, starred translites, the clock face, the mini playfield screening differences, and so on. Even some of the signage on plastics and flashers and a few mismatched backbox screenings were carried over to some production games.
The reason I say this is I have seen people in past say they had a sample TZ, when it really was a early production converted game passed from owner to owner over the past 24 years. I have seen owners drill their playfields. Even people swapping parts and adding magnets and so forth to make their games look like samples and even prototypes. This included swapping entire playfields.
Then they snookered new owners and even experienced dealers.
Mods are not a considering factor at all when a base value is determined.
I only state this for caution, and just closely review the game. If a person knows this title quite well it is easier to determine.
I would start looking in places people don't normally check on the game. Start inside the clock assembly, not just the face, as there are other differences with samples, but I am not here to scrutinize photos or the owner.
Ted Estes gave a really good starting rundown on the game differences, but he made it sound like these were all absolutes which they were not during the factory production run.
Good luck and fortune.
And this is why I do not like you.
Whike none of your facts there are incorrect, you apparently just came in here to post this without reading the entire thread. Apparently, just to chime in that you 'know something'.
You obviously haven't read the threaad, or heaven forbid, even looked at the effin' pictures.
So, here, I'll spell it out, for those that are curious -
Yes, it IS an early sample. The mods are mods, and have nothing to do with that. (Samples didn't have a 'piano', or a 'slot machine', 'rocket', or 'car' toy. Never did.)
So, first clue? A really EASY and SURE-FIRE clue? Look at the left ramp lights. In early sample games, they were bordered by a green rocket artwork. This was changed later to white. Mirco's reproduction 3 magnet playfield art did NOT HAVE THIS. So it is not a repro from Mirco.
Second clue? Look at all the T-nuts on the underside of the playfield. Almost every post had one. They changed this to a locknut around my game time, because the posts would loosen in the t-nuts. Mirco's repro sample plaufiel did not have the recesses for the t-nuts. The early samples did - even if like in mine, t-nuts weren't isntalled.
Third clue? Look at the piano light board. Noone - that I know of - has EVER reproduced a board like that. GLM made a 'flasher board', but it's LED, not incandescent. It's pretty identical to every other lamp board out there, yes? But look at the four large door panels. THIS board has a space for TWO add-on flasher boards - top AND bottom. Everyone else (including me) has one (top).
There are other clues, as well - the 8-high-power driver board. It has 6 populated slots. And while the 3rd magnet add-on /mod populates this spot, look at the wriing running TO the board. it's not added on after - it's factory. And the metal ball guide for the 3rd magnet. That's not a drill hole, since the opto is screwed TO the metal guide. That opto was not 'added on afterwards'.
Other non-pictured things would be the 2x 7-opto boards. Yeah, someone could completely rewire their game, but it wouldn't look factory, and because of all the above, I'm willing to put monet down that it looks factory as well.
So, I ramble. In point, next time you spot off about stuff, you may want to read the thread and look at and study pictures before claiming someone just 'modded' their game. Or, learn ABOUT the game (all my info above has been posted elsewhere, and by others in the past) and learn what to look for before spouting off.