(Topic ID: 325244)

Rush 2112: Needs Work

By pinlawyer

4 months ago



Topic Stats

  • 8 posts
  • 7 Pinsiders participating
  • Latest reply 4 months ago by hlaj78
  • No one calls this topic a favorite

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#1 4 months ago

Just made it to 2112 for the first time. After experiencing the creativity of Cygnus X-1 Book 2, I expected something other than a six-ball clusterfuck with ridiculous semi-permanent-ball-save. I completed the mode without really trying. Come on, Stern. You can do better.

#2 4 months ago

Well, not final code yet so,,,,,

#3 4 months ago
Quoted from Hayfarmer:

Well, not final code yet so,,,,,

And why did we as a consumer, allow this to become common practice? What happened to fully developing your product before it goes to market? We certainly pay enough for a finished product.

#4 4 months ago
Quoted from RandyW:

And why did we as a consumer, allow this to become common practice? What happened to fully developing your product before it goes to market? We certainly pay enough for a finished product.

Because enough people throw stupid money at pinball manufacturers for pins with half baked code. Speak with your wallet and stop paying top dollar for clunky turds, insist on a finished, polished machine.

#5 4 months ago
Quoted from Eric_S:

Because enough people throw stupid money at pinball manufacturers for pins with half baked code. Speak with your wallet and stop paying top dollar for clunky turds, insist on a finished, polished machine.

It's not just pinball. And the answer is embodied in the mere fact that we've been trained to view ourselves as "consumers" and not just "people".

Fear of missing out, keeping up with the Jones's, whatever you want to call it, decades of social manipulation has created a society where most people prioritize having the latest thing, the latest features, whatever, at the lowest possible price, with quality of product coming in last. And it goes both ways; the same people who expect so little from others, apply the same philosophy to their own employment, providing as little value as possible for the least amount of work that can still get them paid. Pride in a job well done, work ethic, etc.? Mostly features of a by-gone era, assuming they ever really existed in significant proportions of the populace in the first place (nostalgia and rose-colored glasses and all that).

Pinball simply exists within this same environment, and suffers from the same influences.

(And I think all this would've happened anyway to some degree, but the software industry certainly shoulders a lot of the blame, by training people to believe that it's perfectly normal for their phone, or their TV, or their oven, or their car, or pretty much any other non-trivial complex machine or device, to lock up/crash and need to be rebooted every now and then. We're all beta testers now.)

#6 4 months ago
Quoted from RandyW:

And why did we as a consumer, allow this to become common practice? What happened to fully developing your product before it goes to market? We certainly pay enough for a finished product.

Because that’s how EVERYTHING works now. Pretty sure my toaster just did a firmware update, and my Tv just downloaded some new code. I’ve enjoyed my tv over a year before that happened and I’ve been fine with it.

I don’t get the constant whining about this. Williams released “complete games” because their code was about 20kb. It was a completely different era.

Today, that would never be acceptable. And we wouldn’t want it that way, we want code updates. We want deep code. We want 5 wizard modes which simply can’t be achieved in a short period of time.

Beatles has far deeper code than, anything Williams ever put out, was released more or less “complete,” and you i guys all hate it. There’s no pleasing you.

If it bothers you so much, simply
Stop buying games til “the code is compete,” whenever the Hell that is.

Im pretty sure you guys just enjoy pointless bitching more
Than you enjoy pinball at this point. It seems like you don’t even try to understand how
This all works in 2022

#7 4 months ago
Quoted from RandyW:

And why did we as a consumer, allow this to become common practice? What happened to fully developing your product before it goes to market? We certainly pay enough for a finished product.

I actually love code progress. How boring would it be to see gz fully coded from day 1? Each update changed the game, sometimes huge change. So, I have no concern on 007 being not polished. ( well, some concern)

#8 4 months ago

Glad to see you back on here, OP.

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