Quoted from Freshmaker:
Almost all of the objections in this thread can be eliminated by having choice of game type, and smart design.
My objections are more to how it's implemented, or the fact that it never will be. I wish these games had 4 or 8 diff'rent ways to play; I mean why the hell not? Because it takes a lot of work, and there's a lot of risk with it.
What if the story, like plenty of videa game stories, just flat out suck and buyers don't like it (ha pinball peeps pissing and moaning!)? Then you've spent a lot of time and monies making something that is pointless. True the game still has "regular" mode, but the company has "lost" monies using people towards Story mode.
And once again, whenever we're talking aboot vid & pins, it kind of is apples and oranges. I'd like to be a person that believes Stern can just come up with some kick ass multi layered story in an awesome choose your own adventure type way, but I doubt it.
Lest we also forget Stern is maybe/allegedly going to dip their toe in the non-licensed pool so maybe there's hope there, but how are you going to make an amazing deep and immersive *shit in my mouth* story revolving around Aerosmith exactly? Or changing the script on Disney movies? Can we do that? The company that wont even let you show a person speaking the goddamn lines they spoke in the movie on a screen?
Oh wait, it's all like super easy to do probably.