Rollercoster tycoon Help with magnet.

(Topic ID: 209867)

Rollercoster tycoon Help with magnet.


By Paul1478

8 months ago



Topic Stats

  • 11 posts
  • 3 Pinsiders participating
  • Latest reply 8 months ago by Boomer71
  • No one calls this topic a favorite

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#1 8 months ago

Hello,
Until yesterday I did not know there was a very small magnet used in RCT. It holds releases a "ghost" target. I did not know because the one I have does not work. You can release it by hand no problem, when paushed up it locks back in place but during game play it does not work.
I have checked the fuse related to it (and all others just to be sure), removed from the holder and it is securely connected.
Any ideas?

#2 8 months ago

there is a diode on it..I would check it and reflow the solder connections.

#3 8 months ago

Ok. Good idea. I will do so

Thank you

#4 8 months ago

Check the ghost down switch, I had the same problem and the switch was bad.

#5 8 months ago

Thank you, I checked the switch in test and it registers. I will check again with the meter and also the diode as suggested today when I get home...

#6 8 months ago

I got the magnet to work during test but not during game play. The switch under it registers during test but I think I will try and adjust it...

#7 8 months ago

That yellow standup tends to get knocked around from the upper flipper shooting balls into it. I would see if during a test game you hit it with a ball to see if it registers with the glass off. Mine needs adjusting occasionally.

#8 8 months ago

Thanks! Seems ok but I will check.

#9 8 months ago

I may have said the wrong switch. I meant the one behind the ghost flip up door, not the one on the yellow stand up. If it was the one than ok. That little switch on mine failed twice.

#10 8 months ago

Fixed it!!
Thanks boomer It was the switch. Just needed to be adjusted. No big deal with the game really but Great feeling!
Need to go play and break something so I can fix it!

#11 8 months ago

Good to hear it , enjoy.

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