(Topic ID: 316072)

Robocop Data East problems

By bonesjustice08

1 year ago


Topic Heartbeat

Topic Stats

  • 87 posts
  • 6 Pinsiders participating
  • Latest reply 1 year ago by frunch
  • Topic is favorited by 1 Pinsider

You

Linked Games

No games have been linked to this topic.

    Topic Gallery

    View topic image gallery

    robo pic (resized).png
    ksnip_20220802-172701 (resized).png
    Screen Shot 2022-08-02 at 9.21.02 AM (resized).png
    961be5e280a0c3c42a931e6344bc1646d29844a3 (resized).png
    20220730_135341 (resized).jpg
    20220730_135338 (resized).jpg
    20220730_135334 (resized).jpg
    20220730_135327 (resized).jpg
    20220730_135323 (resized).jpg
    20220730_135316 (resized).jpg
    20220730_135312 (resized).jpg
    20220730_135306 (resized).jpg
    20220730_135303 (resized).jpg
    20220730_135259 (resized).jpg
    20220730_135251 (resized).jpg
    20220730_135246 (resized).jpg
    There are 87 posts in this topic. You are on page 1 of 2.
    #1 1 year ago

    My robo pin is stuck in tilt reset on the display, and keeps kicking off all the tilt solenoids that spit out the balls (top left, and bottom drain). Tried adjusting the tilt bob, and the little tilt switch thing on the coin door, still stuck in tilt reset. When I lift it up the playfield, it actually stops, but when I lower it, I push start "tilt reset". Can't figure out how to fix the issue

    I'm a pinball owning noob, be gentle. I also have some targets that are non-responsive, but I need to figure out why my tilt be trippn first.

    #2 1 year ago

    Here are the tilts...

    bally1 (resized).jpgbally1 (resized).jpg
    #3 1 year ago

    Also, go into switch test and check each one. See if you get multiple hits on one switch. ( bad transistor)

    #4 1 year ago

    Hello fellow Robocop owner. A Tilt Reset is triggered by the Slam Tilt (coin door) switch.

    The fact that you have other switch problems means that it could very well be related. Definitely do a switch test and see if there is a common link with the switch matrix.

    #5 1 year ago

    I appreciate your guys help, but I lack the experience and skillset to fix this. That, and the annoying non stop solenoid that goes off why I'm trying to think. Was going through the settings, couldn't figure out to even get to the switch test. Hopefully I can find someone in the area that can help me repair it. I love Robocop, so I bought this old ass machine, its actually in really good condition. Was working fine till this morning. Sucks

    #7 1 year ago

    After reading the manual, figured out how to go into the service settings. Starting running some of the switch tests. Not sure how, but it cleared the tilt reset message. Took the cover off of the bottom playfield where the ball gets sent to the plunger. The small, thin metal piece had been knocked around to block the ball from going to the right, basically solenoid switch would just keep getting triggered as the ball would hit the thin metal and come right back. So, I took out the thin metal piece and it works as normal. I feel like an idiot, lol

    So, now I have the yellow targets in the lower playfield and left spinner shot being non-responsive. Checked the soldering and wires, didn't see anything that stood out to me. I am unsure on how to fix it. They had been working before. :/

    #8 1 year ago

    Find the switch matrix page in manual and write down the targets not working.

    See what wire color is common.

    #9 1 year ago

    Just trying to fix the spinner switch, looking at the color that match the matrix. The only thing I could find with the related wires is they had been secured by a plastic clip very tight and had pinched the cords a lot, even so much that it exposed the wires (and flattened it). But, I'm still not 100 percent sure that is the issue, but it was the only thing I noticed after looking through the wires. Was considering maybe stripping the pinched ends and soldering them together? But, I'm not sure if that is the problem. The other yellow target switches stopped working around the same time as the spinner. Could one switch malfunction affect another switch, like a daisy chain? Also, when I go through the switch tests, and look at bad switch mode, tells me that there are no bad switches. :/

    #10 1 year ago

    Daisy chain broken or hanging on by thread yes.

    Would not hurt to investigate the area of damage via the clamp.

    #11 1 year ago

    Yea, so I tried to solder the wires back together, still didn't fix it. And now my pinball machine went completely brain dead. It powers up, but no display activity. No signs of life, lol. I quit. I dont understand how I broke the damn thing just by doing that. :/

    #12 1 year ago

    Are you able to start a game despite no displays? If you try to coin it up , any sound?

    #13 1 year ago

    It works now. Doesn't make any sense. I tried powering it on again after one hour, boots up as normal.

    #14 1 year ago

    I need to learn how to solder and splice wire. I have a soldering iron, but its cheap, couldn't do much with it. I still dont know what the root cause it. Might try replacing the spinner switch, just to learn.

    #15 1 year ago

    I'm sure you are aware, Make sure to power off when soldering , etc.

    Note what work you have done and go back through it.

    It has helped me many times..

    #16 1 year ago

    I accidentally had it on when that happened. Lesson learned, lol

    #17 1 year ago

    And its out again.....$#!@##!$@

    Did I blow a fuse or something? By soldering while it was powered on. I only did it for a couple minutes.

    #18 1 year ago

    This is on my motherboard, looks cooked next to the wires connecting to my display. Did I really fry my motherboard because I tried soldering a couple of wires?

    Can I replace the motherboard with one that isn't an antique?

    Looks like I have more problems than my original 2 switches going out. This is what I get for trying to fix shit. I guess it was inevitable.

    20220529_175922 (resized).jpg20220529_175922 (resized).jpg
    #19 1 year ago

    Board is in excellent shape. The discoloration is is from heat as it collects dirt.

    #20 1 year ago

    chad I unplugged CN1 and restarted a couple times, nothing at first. Then I plugged it back in and jiggled the wires connected to CN1 a little bit and it gave power to the motherboard. Thank you so much, I seriously thought I cooked my board by being a dumbass. I tried splicing some wiring to the switch for my spinner, still doesnt work, lol

    But seriously, thank you.
    Its still holding on to life.

    #21 1 year ago

    You're on the right track, it sounds like a broken wire or broken off diode at one of the switches in column 6, as shown below:

    Screenshot_20220529-181114.pngScreenshot_20220529-181114.png

    Do any of those 8 switches work? The pop bumpers may fire/activate, but not score (or they may not fire at all). You want to look for a break in the daisy-chain of green-blue wiring. You should have continuity from that wire at all those switches up to connector CN8 pin 7 on the MPU (where the green-blue wire leads up to, from those playfield switches). It's also possible for one of the diode legs to break off any of those switches, causing a similar type of problem. Check everything carefully, give a light tug on each wire and diode leg to make sure they aren't hanging on by a thread etc.

    Screenshot_20220529-181759.pngScreenshot_20220529-181759.png
    #22 1 year ago

    frunch Thanks for the info. So went back over it and the bumpers do not keep score, all yellow targets are out, and the spinner is out. I looked at all the wires and diodes, but could not see any obvious breaks or problems. Its kinda old, some soldering is a little rust, tight clamped wiring, but I couldn't find anything that got my attention. Just cant find where the break is. It all went out around the same time, I do remember that. Am I clear to assume, that none of my switches are broken? Or if one is broken, will it kill all the other connections to that column? All of the yellow targets are out, and I couldn't find any replacements for those (I'm hoping they arent broken, and its somewhere else, they all went out at the same time), but I can get a new spinner switch. But, still, I couldn't find the break. But, overall, I think I understand way more about this stuff over the weekend, lol, but no luck as of yet.

    #23 1 year ago

    It's most likely not a problem with any of those switches, but a problem with the wiring that connects them all together with the wire running up to connector CN8 (or a problem at the male or female connector at CN8).

    Do you have a multimeter?

    #24 1 year ago

    One other thing to check: the wiring and diode at the switch for the VUK (Vertical Up Kicker), it's also in the same circuit as the non working switches as well.

    Here's the location of it, #45 on the switch chart:
    Screenshot_20220530-184450.pngScreenshot_20220530-184450.png

    #25 1 year ago

    Ok, I will check the VUK. I do not have a multimeter, and have never used one. Is there any easy one I could use to help me out with this? Thanks again for your help.

    #26 1 year ago

    This one is cheap and it has all the functions you'll need. I'd be happy to instruct you how to use it, it's not too difficult.

    https://www.amazon.com/Etekcity-Multimeter-MSR-R500-Electronic-Multimeters/dp/B01N9QW620/ref=mp_s_a_1_3

    #27 1 year ago

    Just checked the VUK, didnt see anything broken. I will order the multimeter. I'm assuming the CN8 male/female connectors are on the motherboard? I hope its not something broke on the MB. Thanks again, I'll let you know when I get the multimeter from Amazon.

    #28 1 year ago

    Sounds good.

    Yep, CN8 is on the motherboard/MPU but there's a way we can rule it out. Once we get the meter, we'll go over the basics and start testing between the switches and CN8.

    Do you have any alligator jumpers? Probably worth getting a few, as they will likely come in handy for testing. https://www.amazon.com/Electrical-Crocodile-Experiment-Electronic-Inspection/dp/B09TFSC4ZL/ref=mp_s_a_1_1_sspa

    #29 1 year ago

    frunch Ordered, I'll let you know when I have everything.

    #30 1 year ago

    Perfect, we'll see what we can do then.

    One other thing--the wiring you'll be looking for at the pop bumpers is not going to be at the activation switch (the switch that the pop bumper skirt activates). The green/blue wiring will be at the switch that's closed by the pop bumper assembly when it's activated.

    Again--you're searching for 1-2 green/blue wire(s) at all 8 of those switches. If you want to, post a pic of each of those 8 switches--maybe someone with a keen eye will see something wrong/broken. A meter would make quicker work of it, but we'll get there soon enough.

    #31 1 year ago

    Sounds good

    #32 1 year ago

    frunch Got multimeter and clips. Ready and willing to learn. I want to be a pinball machine repair guy

    #33 1 year ago

    Here are the pics

    20220601_204019 (resized).jpg20220601_204019 (resized).jpg20220601_204027 (resized).jpg20220601_204027 (resized).jpg20220601_204042 (resized).jpg20220601_204042 (resized).jpg20220601_204054 (resized).jpg20220601_204054 (resized).jpg20220601_204110 (resized).jpg20220601_204110 (resized).jpg20220601_204143 (resized).jpg20220601_204143 (resized).jpg20220601_204152 (resized).jpg20220601_204152 (resized).jpg20220601_204213 (resized).jpg20220601_204213 (resized).jpg20220601_204233 (resized).jpg20220601_204233 (resized).jpg20220601_204244 (resized).jpg20220601_204244 (resized).jpg20220601_204256 (resized).jpg20220601_204256 (resized).jpg20220601_204309 (resized).jpg20220601_204309 (resized).jpg20220601_204312 (resized).jpg20220601_204312 (resized).jpg20220601_204316 (resized).jpg20220601_204316 (resized).jpg20220601_204321 (resized).jpg20220601_204321 (resized).jpg20220601_204325 (resized).jpg20220601_204325 (resized).jpg20220601_204330 (resized).jpg20220601_204330 (resized).jpg20220601_204334 (resized).jpg20220601_204334 (resized).jpg20220601_204337 (resized).jpg20220601_204337 (resized).jpg20220601_204345 (resized).jpg20220601_204345 (resized).jpg
    #34 1 year ago

    Nice! Make sure the battery is installed, then plug in the probes (red in middle spot, black in right spot). Turn the dial to the little speaker/sound symbol as below (I added a little blue arrow to point out out):

    Screenshot_20220601-213107.pngScreenshot_20220601-213107.png

    Touch the red and black probes together--you should get a beep from the meter when they're touching. When in that mode, you can test wiring from end to end and if you get a beep, you know the wire has continuity (the meter is sending a small amount of electricity from one probe to the other, and beeps as long as it makes it across)...so the idea is to use the meter to verify that the green/blue wire coming from the MPU at CN8 pin 7 is reaching all 8 of those switches on the chart.

    Find those green/blue wires at each of the switches. You should have continuity/beep between the bare ends of the green/blue wire at each of the switches in that column.

    For example: when set to continuity/beep test, you should be able to touch either probe from the meter to the exposed/soldered end of a green/blue wire where it connects to any of those 3 yellow target switches, and touch the other probe to the exposed end of the green/blue wire at either of the other 2 yellow target switches. You should get a beep when you do that. Keep one probe on the same wire and move the other probe to the other green/blue wire at the other yellow target switch and make sure it beeps. Then from a yellow target switch to the spinner, or to any of the pop bumper scoring switches.

    You should continue getting that beep between any pairing of any of those 8 switches on the column, because the wire "Daisy-chains" between them. That's why you'll see 2 green/blue wires at several of the switches--one's going "to" that switch and another is coming "from" that switch to the next one.

    The switch matrix is surprisingly clever yet simple when you understand how it works. You'll get there soon enough! For now--make sure you have continuity between all 8 of the green/blue wires at those switches.

    Here's an idea (though I realize I may not be explaining this clearly enough, I figured I'd try anyway)--grab an alligator jumper and clip one end to one of the meter probes. Clip the other end of the jumper to the exposed end of one of the green/blue wires at one of the problem switches. Now you can simply use the other probe to test continuity from the seven other switches with the one that's clipped on to the other probe. If you get a beep from all 7, you can rule out the wiring between the switches. At that point, it'll be a matter of testing between the wiring at the playfield up to the backbox where that same wiring ultimately leads to the MPU.

    Ask any questions you have, hopefully this all makes sense!

    #35 1 year ago

    I checked out the pics--i didn't see anything looking out of place except for the pic of the VUK switch -- I don't see a diode anywhere on that one, but it could just be the camera angle. Take a look the and confirm there is a diode attached to that switch somewhere (compare with other switches to see what the diode will look like, and how it should be wired with respect to the banded end etc.)... Share a few more pics of that switch from different angles if you're not sure.

    Screenshot_20220601-220505.pngScreenshot_20220601-220505.png
    #36 1 year ago

    frunch Thank you so much for explaining everything. Was super easy. Ok, so here is my report. Did exactly what you said, going different directions. Can confirm, got beeps on every switch going from the bottom of the column to top. I even went to the the trunk of wires at the bottom (or top, I guess) of playfield that go under and up to the back to the motherboard (real dirty back there), I made a little cut on the blue/green wire, and had the alligator clip the the furthest switch and got a beep when touching the exposed wire on the "trunk" of wires that go up in the back. All beeps on switches. Whats my next step?, lol, was hoping I wouldn't have to take the entire playfield out and get back there. That would be new to me. Thanks again

    #37 1 year ago

    Good work! It sounds like the wire is making it's way to each switch as it should. Continuity tests are also very helpful for testing lamps, switches, and fuses.

    Next we're going to try testing the switch matrix on the CPU board. You need to get into the "switch edges" test through the diagnostics, then disconnect CN8 (switch matrix columns) and CN10 (switch matrix rows) from the CPU board. Next, clip one of the alligator jumpers to CN8 pin 7 (which is the male pin for column 6, where the green-blue wire connects when the plug is inserted). The other end of the jumper can be touched to any of the male pins on CN10. As you touch each pin, you should see the display show each of those missing switches get activated. The yellow targets, spinner, VUK, and pop bumper scoring switches. If nothing at all happens, try moving the jumper to a different pin on CN8 and try the same test again using the other side of the alligator jumper on CN10. If you get switches registering each time on every pin *except* for pin 7--then there's a problem on the CPU board.

    Let me know what you find, or if you need further clarification/have any questions/etc.

    One other thing--you should be able to clip a probe from the meter to a green-blue wire on a switch under the playfield and test it for continuity right up to connector CN8 pin 7 on the female part of the connector. Might take a few extensions using alligator jumpers, but you should be able to confirm continuity all the way from the connector down to the playfield switches. You had the right idea though, and confirmed continuity up to that point.

    Oh--and did you find the diode on that VUK switch?

    #38 1 year ago
    Quoted from frunch:

    You need to get into the "switch edges" test through the diagnostics

    Just an FYI, Data East's MPU Version 2 machines just call it "switch test". They never used the word 'edges'. You got switch test, active switches, and bad switches as the options.

    #39 1 year ago

    frunch Good morning, sounds good. I will try those steps tonight. Yep, I have diode on the VUK switch, and it beeped when testing. Thanks again.

    #40 1 year ago

    frunch Hello, so I ran all tests, exactly like you said. And can confirm that pin on the motherboard is bad, no signs of life. Tested all other pens, worked fine, tested the connector down to the lowest switch, all good. Thank you so much for helping me. Next question, how do I fix an unresponsive pin on a motherboard, lol, is this something I can repair myself? Or do I have to ship it to someone for repairs? I did find a place that builds updated motherboards, and you install the rom. But, I would prefer the cheapest option, since this is the only problem with my original board. Thanks again, I really do appreciate it.

    #41 1 year ago

    It can be quite a few things. First thing to check would be the transistor that controls that switch column, which is conveniently labeled on the switch chart I posted earlier. The transistor is located at Q50 on the CPU board:

    Screenshot_20220603-203441.pngScreenshot_20220603-203441.png

    And here's the location of Q50 on the CPU board: Screenshot_20220603-203730.pngScreenshot_20220603-203730.png

    Just look above connector CN8 and you'll see the eight column transistors--they're also labeled on the chart above. Those red numbers over each transistor are stating which column they drive. So you can see on this chart Q50 controls column 6, just as the first chart said it would.

    Now - you want to test the transistor for column 6 with your multimeter. Time to learn to use the diode test! Oddly enough, it appears to be the same location on your meter as continuity. The instructions included with the meter should tell you if you need to push a button to toggle between diode test and continuity. You may not have to do anything more than set it to that setting.

    Once you figure out how to use the diode setting, you want to test each pair of legs with the red probe on one leg, black on the other. Then swap the probes between the same legs and note that reading. Compare those readings with one of the other 7 working transistors. For instance, do the middle leg red, right leg black. Take note of reading. Reverse leads on the same legs, take reading. Now do middle red leg, left leg black. Take reading. Reverse legs, take reading. Now try another transistor and take readings. They won't be exact, but they'll be similar within a certain range +/-. If you get consistent readings comparing working transistors, but odd readings from the suspect transistor, I'd say you found the culprit. Again, ask questions if you need further clarification--it's tricky to explain but this stuff should hopefully be easy in practice. This is very basic info I'm giving here, there are more specific instructions I can get for you later. Still, I think my method should hopefully help us determine what we need to know

    Note: removing the board would make it much easier to test them, obviously. I'd probably recommend doing so since the measurements are kinda tricky to take in the first place, the solder pads for the transistors are pretty close together. Depending how the transistors are mounted, you may only be able to get good access to the pads from the back side of the board. You can take readings from either side.

    #42 1 year ago

    frunch Ok, that was fun, lol, so I did what you said. And Yes, that transistor 50 was not like all the others. Meaning whenever I would touch the left and middle, would beep and give like a 006 number, every time, regardless if I used red/black on each leg, etc. None of the other ones really stood out. Some instances where 50 would be a lower number than the others, and another it would be higher than the average. What really stood out, is that the multimeter would actually beep, anytime I thouched the left and middle, then give me a 005, 003, something like that. None of the others would beep and the numbers are consistent. That mulitmeter does both on that setting, even looked at the manual. Thanks again

    #43 1 year ago

    Def sounds like a bad transistor for column 6 in that case. In fact, it may be internally shorted which could be the reason the meter was beeping when measuring between the pair of legs.

    Now you have to decide if you're ready to try replacing that transistor on the board. I'll admit it's not necessarily easy to do, but it's not entirely difficult either. I would def recommend practicing on a junk board first and get the hang of it. Or send it out for repairs if you don't want to take the risk. There's lots of good videos that can demonstrate what you'll need to do. I can provide some tips and stuff as well.

    Nice work so far!

    #44 1 year ago

    frunch Sounds good. Thanks again for your help. I learned a lot. Much appreciated.

    #45 1 year ago

    You're welcome! Glad you were able to diagnose the problem. It was a good chance to learn how to use the meter. The only functions you have left to learn are measuring AC and DC voltages and resistance (the continuity test is actually a test for low/no resistance, but the meter can also be used to check the resistance of the solenoids and many other components that are in higher ranges of resistance). It has other features and tests, but for the most part that covers 99% of the meter testing I find myself doing.

    Post the solution if you get the chance, I'd like to see if Q50 was all that's needed. Good luck, and be sure to post back with further questions etc, too.

    #46 1 year ago

    Awesome, will do. Would you happen to know where I can find these transistors online? I need to practice my soldering a bit, lol, also dont want to cook my board. Just how fragile are they when doing this kind of work? I would like to fix it myself if possible.

    #47 1 year ago

    The components and board are generally pretty durable. As long as your iron isn't way too hot and you don't spend too much time with the iron touching the board, you should be ok. You want to get in, make the solder joint, and get out. It takes a little practice, but it gets easier the more you do. Def get a junk board to practice on first if you can, just to get a feel for the process.

    #48 1 year ago

    Ok, so I took the transistor out. But.... as you can see the problem is obvious, the middle one really gave me a hard time. So, is this board completely done for? I've noticed other areas of the board that have solder covering areas that had the green burnt off or removed. Would I apply solder to the areas I damaged? I also accidentally melted the plastic on the connector with the pins, should still work though. This was a little more difficult than anticipated, I'm not known for my finesse.

    20220605_135241 (resized).jpg20220605_135241 (resized).jpg
    #49 1 year ago

    Nah, the board's got a little damage but nothing a couple small repairs can't fix by the looks of it. A couple of the legs can be soldered right to the pads they lead to if necessary. I'd like to see what the backside of the board looks like in that area. The lower trace will likely need to be repaired, since it looks like it's a shared trace for all of those transistors. You can check it for continuity to be sure, but we'll get there once you have the new transistor installed.

    I think you should still be able to get this going. Just gonna take a little extra work.

    1 month later
    #50 1 year ago

    Update: I sent my motherboard and power supply board in for repairs, should be getting them back soon. Hopefully, the issue with the motherboard getting powered on will be fixed after I put everything back in. Looks like the motherboard is good to go. I had some corrosion issues, Chris Hibler had worked on it. Thanks again. I'll likely have to get a rottendog board eventually. The one I got before, and was messed up right out of the box. Just sent it back to them, and then sent my original to Chris for repairs.

    There are 87 posts in this topic. You are on page 1 of 2.

    Reply

    Wanna join the discussion? Please sign in to reply to this topic.

    Hey there! Welcome to Pinside!

    Donate to Pinside

    Great to see you're enjoying Pinside! Did you know Pinside is able to run without any 3rd-party banners or ads, thanks to the support from our visitors? Please consider a donation to Pinside and get anext to your username to show for it! Or better yet, subscribe to Pinside+!


    This page was printed from https://pinside.com/pinball/forum/topic/robocop-data-east-problems?hl=pinballomatic and we tried optimising it for printing. Some page elements may have been deliberately hidden.

    Scan the QR code on the left to jump to the URL this document was printed from.