(Topic ID: 176823)

Robo-War Fan Club (all welcome)

By seshpilot

4 years ago


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Topic Stats

  • 466 posts
  • 67 Pinsiders participating
  • Latest reply 1 day ago by Prospekteur
  • Topic is favorited by 32 Pinsiders

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There are 466 posts in this topic. You are on page 10 of 10.
#451 8 days ago

Can I also join the robo war fan-club? Im bought one yesterday Think I will change him to LED

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#452 8 days ago
Quoted from Prospekteur:Can I also join the robo war fan-club? Im bought one yesterday
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Think I will change him to LED
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Welcome to the club. Looks like a nice one.

#453 6 days ago
Quoted from Prospekteur:

Can I also join the robo war fan-club? Im bought one yesterday Think I will change him to LED
[quoted image][quoted image][quoted image][quoted image][quoted image][quoted image]

Welcome.

#454 6 days ago
Quoted from Prospekteur:

Think I will change him to LED

I think this is one of the few games that looks good with a clean set of LEDs, but there’s one reason you may want to stick with incandescent:

The game has a cool trick to emulate bulb fading. It’s really only visible at the beginning of each ball, but with clever programming, it’ll “fade” the last spotted letter of “ROBOWAR” while blinking the rest. That effect is totally lost with LEDs otherwise.

Here’s a video of the effect with the letter “O” being selected:

#455 5 days ago

mbaumle : Wow.....thats very interesting......so let the "robowar" letters without leds and change the rest. Thanks for that information. Bought also a "rollergames" today.

#456 3 days ago
Quoted from DuffysArcade:

RGarriott I currently have the same issue with my RW. I think I am being awarded an extra ball for getting the high score...and somehow my game is not saving the high score data, so I end up getting a high score on each and every game. I haven't spent the time to research the issue. It seems I have a similar issue on my TX Sector so maybe it is a DIP setting or in a menu somewhere. I'll try and look into it in the next few days, but lemme know what you find.

DuffysArcade I finally went through the dips to resolve the issue of getting an extra ball for no reason each game. It was switch #29.

Once i reset all the dips i started to get a knocker hit at 100000 points and 1 credit. This all had to do with the auto-percentage in the bookkeeping section step 11. Go to step 11 and and press the start button to reset the 100000 value to 0.

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#457 2 days ago

Cleaned up my new RW about 4 hours from the inside to the outside and polished the metal today. Looks fantastic Im thinking about to remove the overlay and conservating the playfield with a few layers of 2K clearcoat .........what do think?

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#458 2 days ago

I’m a big supporter of “if it isn’t broken, don’t fix it.” Your playfield looks like it’s in fantastic shape.

Pulling up the Mylar overlay might also pull up insert decals or artwork that would be exceptionally difficult to reproduce.

Unless you have a lot of experience with that sort of thing, I say leave it as is. It won’t be played nearly enough in the home to wear down anytime soon.

#459 2 days ago

mbaumle : I have experience with clearcoating and also in making insert decals (learned a lot in building homebrew playfields. I was only a bit worried to wear down the great looking playfield. But your comment relieved me a lot right now and I will let it as it is (also it saves me a lot of time and work). Im not playing for hours every day, so it should be lasting very long. Also Ive never removed such a overlay......is it also possible to remove some of the painting when removing the overlay. Didnt even thought that it is clued on the playfield at first.....thought it is only laying on it . Here is a short video of the playfield:

#460 2 days ago

I've pulled mylar up on about 8 Bally/Williams machines without any damage. When I pulled the mylar on my RW the paint came with it. I was already planning to sand the playfield down for an overlay so it wasn't a big problem.

Polish it, wax it, and leave it be.

#461 1 day ago

Playfield looks pretty damn good. Clean and wax it.

#462 1 day ago

Thanks! Yes I will leave it as it is and will maintain it very well.

#463 1 day ago

Thats looks great to me. Better then most Robo-War i have played.

#464 1 day ago
Quoted from Prospekteur:

mbaumle : I have experience with clearcoating and also in making insert decals (learned a lot in building homebrew playfields. I was only a bit worried to wear down the great looking playfield. But your comment relieved me a lot right now and I will let it as it is (also it saves me a lot of time and work). Im not playing for hours every day, so it should be lasting very long. Also Ive never removed such a overlay......is it also possible to remove some of the painting when removing the overlay. Didnt even thought that it is clued on the playfield at first.....thought it is only laying on it . Here is a short video of the playfield:

I watched your video and noticed that the high score % is set 100000. I just posted 2 threads up on how to get rid of that if your wanting to.

#465 1 day ago

Thanks a lot guys.....Ive get a lot of useful informations from you

Next steps:

- solve the 100000 Highscore problem
- Add a LED batten behind the backglass
- Add LED's except the robo war letters
- order carnaubawax and wax the playfield
- revise the whole cabinett (fill all scratches and damaged areas and repaint it)
- Polish the cabinet legs

#466 1 day ago

RGarriott : Changing the 100000 Highscore knocker activation was way too easy. Thought I have to change the dip-switches. Also I never recognized that the knocker gets activated much to early, because it was not plugged in. So its really easy to solve the problem in jumping to point 11 in the menu and press start

Thanks for pointing that out.....it was a great help

There are 466 posts in this topic. You are on page 10 of 10.

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