(Topic ID: 130434)

Rob Zombie's Spook Show International

By Russell

8 years ago


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  • 11,140 posts
  • 643 Pinsiders participating
  • Latest reply 9 days ago by hawkmoon
  • Topic is favorited by 115 Pinsiders

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Topic index (key posts)

7 key posts have been marked in this topic

Display key post list sorted by: Post date | Keypost summary | User name

Post #6177 Spooky mentions game #3! Posted by SpookyCharlie (7 years ago)

Post #6605 Gameplay and rules video from Spooky Pinball Posted by Jetzxi (7 years ago)

Post #7268 V019 changelog Posted by FawzmaGames (7 years ago)

Post #7366 Common trough issue caused by flipper switch description Posted by snakesnsparklers (7 years ago)

Post #9017 V21 Changelog Posted by GhostThruster (6 years ago)

Post #9409 V22 changelog Posted by FawzmaGames (6 years ago)

Post #10228 V23 / v24 changelogs Posted by snakesnsparklers (5 years ago)


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-3
#55 8 years ago

If he wants me to consider one, he'll totally have to redesign the playfield layout. When I played it (ZFBTG) at Allentown 2 years ago, I stopped playing after a couple of shots realizing that it was a total turd not exciting at all to me. The sots were boring and the flow was lacking. I'm glad to hear that he listened to our feedback and pulled this game from production. I think it may have killed the company before they finished getting AMH out the door. Without seeing the layout and art package, I'm going to wait and see one before making any decision on a purchase through Spooky...especially after my Hobbit experience.

6 months later
#3037 8 years ago
Quoted from Shapeshifter:

Darn it, that is a serious down grade already then
Back to lighting - the game needs to have fairly ambient lighting to go with the theme.
But adding mirror blades will probably look pretty good and add reflective light to those who want added brightness.

black mirrors blades is where it's at!

8 months later
#6019 7 years ago

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