I don't believe the clown guy on the upper playfield is in the code. It was not working on the game I was playing but it also worked in the test mode.
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I don't believe the clown guy on the upper playfield is in the code. It was not working on the game I was playing but it also worked in the test mode.
Quoted from marcos:It's "okay."
Several people I have talked to have a similar opinion (that have actually played one, outside of a show).
It had a few issues out of the box, the biggest one being both coin switches were wired incorrectly and wouldn't work at all! (Yes, it is being operated, for now.)
Other observations:
Playfield is way too dark (as has been mentioned)
No coin mechs (annoying, but easy to remedy)
Coin door does not have a slot for a bill validator
No space for a standard cashbox, as the audio amp blocks it
Display bugs
Some callouts repetitive
Not enough audio cues to figure out what to shoot for
The theme is definitely an acquired taste...the music is fun, as are the display graphics. The multiple slings are refreshing, and quickly throw the ball all over the place...perhaps they are too strong, though?
I know the primary audience is not commercial with this game, but...
If you are claiming a commercial/arcade quality machine, it should at minimum have the components!
-Mark
I agree, was VERY unimpressed overall with the build quality.
Was not trying to be an ass.... The game was fun, awesome sound and art. Code needed work, but that will come with time. I was simply voicing my opinion on the build quality. I understand spooky is a small operation but black electrical tape? Come on guys. Anyways, I'm excited to see what Spooky does next.
Quoted from robertmee:The electrical tape comment is likely from my post, where I asked if other's had tape on a particular switch that keeps it from shorting against an upper P/F screw. Charlie has since responded that it was put there during wiring/testing to keep from shorting out and to keep it from rubbing during shipping, but once the game is in place it could be removed and to be extra safe bend the wire/diode down away from the switch.
That was the switch I was talking about. Glad to hear that it was just for shipping. Still I was mainly using it as an example. Still a fun game, just some stuff that needs improvement, but what game doesn't?
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