(Topic ID: 130434)

Rob Zombie's Spook Show International

By Russell

4 years ago

Topic Stats

  • 10,540 posts
  • 603 Pinsiders participating
  • Latest reply 7 hours ago by davijc02
  • Topic is favorited by 102 Pinsiders


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Topic index (key posts)

7 key posts have been marked in this topic

Post #6177 Spooky mentions game #3! Posted by SpookyCharlie (3 years ago)

Post #6605 Gameplay and rules video from Spooky Pinball Posted by Jetzxi (3 years ago)

Post #7268 V019 changelog Posted by FawzmaGames (3 years ago)

Post #7366 Common trough issue caused by flipper switch description Posted by snakesnsparklers (3 years ago)

Post #9017 V21 Changelog Posted by GhostThruster (2 years ago)

Post #9409 V22 changelog Posted by FawzmaGames (2 years ago)

Post #10228 V23 / v24 changelogs Posted by snakesnsparklers (1 year ago)

Topic indices are generated from key posts and maintained by Pinside Editors. For more information, or to become an editor yourself read this post!

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#7624 3 years ago

For those following along #254 is in the house and working great.

3 weeks later
#7821 2 years ago

Had a spider spin some webs up by living dead girl. Normally I'd clean this out right away but it looks so cool I'm going to leave it for as long as I can.

Not going to lie. I'm going to be pretty sad when I have to lift the play field.

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2017-04-09 10.51.49 (resized).jpg

2 weeks later
#8038 2 years ago

Everyone once in awhile I'll hit start twice when I only mean to start a single player game. Is there a way to drop players from a multiplayer game before you start?

#8054 2 years ago
Quoted from FawzmaGames:

As mentioned below I have a hold start to end game option.

I suppose I could modify it to dump you to a screen to let you pick to end the game or remove a player.

Thanks for the help guys. I'll give the start button a workout tonight to test it. I'm thinking a screen might be overkill now that I know about holding start.

2 weeks later
#8192 2 years ago

I recently turned off Match on our game as it doesn't do much good for a home setting with the pin set to free play. Now it goes straight to the game over screen which looks pretty cool but I miss the match callouts. "Bummer" being the most missed from the match callouts.

fawzmagames any plans for game over callouts or game over music? Or perhaps just auto starting another game if you win match instead of dumping to the main attract screen when in free play?

#8199 2 years ago
Quoted from FawzmaGames:

V20 has a game over graphic and "never gonna stop me" music playing

Great news. Thanks Fawzma.

1 week later
#8297 2 years ago

Price seems fair to me. Just the ability to be able to play House of 1,000 Corpses and know how far I have left to go before I finish the mode without looking up at the DMD and losing a ball is worth it to me. This table is fast and looking up to check progress can at times drain a ball so this will be a great addition. Thanks for the hard work fawzmagames

1 month later
#8864 2 years ago

I've run into air balls from the #2 serial killer target slamming into the Robot and sending it off center after repeated blows. I had to replace the servo once and I'm pretty sure it was from this type of thing happening again and again over the last few months. Does anyone have a suggestion on how to minimize air balls off that target? Otherwise the game plays amazing.

#8866 2 years ago

jimbeam42 thanks for that. I must have missed that during all the V20 hype and discussion. I'll have to look into that.

#8877 2 years ago
Quoted from SilverballNut:

Definitely try it, I didn't think I was having many airballs until I really started paying attention. Then I put a rubber behind it and cut it off at the top of the metal bracket and there are very few now.

I'm going to try the same trick on my GB next time I'm in it. I had added extra foam to do the same thing, but I think the black rubber will last longer.

Can you post a picture of what you've done? I tried looking at this last night and I can't wrap my head around the changes for some reason. (could have been the beer I had first)

#8880 2 years ago
Quoted from Leachdude:

Still working great on my machine.

Good work. Thanks for the photo. I get it now. I'll have to give it a try on mine next time I have the glass off.

Greatly appreciated.

4 weeks later
#9038 2 years ago

Would it be possible to make entering initials for lowest score of the day optional via menu? It seems to really confuse new players when we have game nights. As a result when I fire up the machine I just start a game and let it drain to put the lowest score before anyone plays. Turning it on and off via menu would be a bit easier as I forget a lot.

#9045 2 years ago

I always put in my own initials so I have the highest and lowest scores on the table. Thanks Fawzma!

2 weeks later
#9138 2 years ago
Quoted from xbmanx:

I always ask my wife how many corpses i have because you cant look up

I do the same thing.

2 weeks later
#9217 2 years ago

Over the weekend I installed the apron mod and it looks great. The directions provided were well documented and easy to follow. I ended up taking off the plastic hangers and mounted it directly to the back box. For those interested, I put it off to the right and took two photos in case you were thinking about where to mount it. (Sorry the one is blurry)

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#9220 2 years ago

I had to replace a flipper spring so I took the opportunity to made a few quick mods to Rob Zombie.

I will admit both of these are incredible nit picky but I figured someone else might like how these turned out so I thought I would share.

First was to add a 90 degree adapter to the fawzmagames apron mod.

before (resized).jpg

As you can see the the HDMI cable casts a shadow under the apron which was bugging me. So I added an adapter like so. (example adapter amazon.com link »)

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Boom problem solved! Here is the before and after.

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Next I decided to fight the light bleed behind the apron logo.

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I tackled this with some double sided tape and cardboard.

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Boom second problem solved!! <-- two problems solved = two exclamation points.

light-sidebyside (resized).jpg

Like I said, totally a nitpick thing but maybe it will inspire someone.

#9222 2 years ago


2 months later
#9513 2 years ago

With the flipper power now being controllable did the default power setting on flippers get reduced at all or is it the same setting as it was before they were controllable?

#9518 2 years ago
Quoted from FawzmaGames:

check the flipper power setting.. left /right should be set to 5 by default, unless you were using a beta, in which cause the default was 2.

Ah, I did have the beta installed for a bit. Thanks for the info. Playing great with the new code.

1 month later
#9698 2 years ago
5 months later
#9888 1 year ago
Quoted from Mudflaps:

He needs to fix the attract noise. Super annoying.

You can turn that off in the menu.

I'd be happy if the bug in House of 1,000 corpses would be fixed so I can get multipliers in that mode again. I haven't been able to finish that mode in months.

#9893 1 year ago
Quoted from Mudflaps:

That’s the bug. Even if you turn it off, it stays on.

I wasn't aware of that issue. Good to know.

Quoted from Mudflaps:

Not a bad idea. If I can’t shut it off, I’ll add some porno sounds or something.

If it can be edited maybe you can add a one second silent track. If you can't stop it from playing have it play nothing.

#9900 1 year ago
Quoted from DrMark12PA:

Are the translites the same size as the backglass? Just checking for purposes of what glass might be needed. Otherwise, I may be selling the tranlites as I have photos of them being signed.

Let me know the measurements of the translites and I can measure my backglass when I get home tonight. If they are different I'd be happy to take that LE Translite off your hands.

#9902 1 year ago
Quoted from DrMark12PA:

Are the translites the same size as the backglass?

I measured my backglass and it's 27 1/16" x 20 1/2" with a 3/16" thickness to the glass. Hope that helps.

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#9904 1 year ago
Quoted from DrMark12PA:

I just measured the translites and they measure 27" x 20"

Keep in mind I measured mine with the black side and top rails installed on the backglass which might make up for the discrepancy there. I guess I didn't think about that at the time.

#9908 1 year ago
Quoted from DrMark12PA:

Are the rails just the plastic slip on type that a typical Stern machine would also have to hold the translate to the glass?

Yeah they are plastic slip variety but I'm not 100% if they are the same as Stern.

The plastic and a sheet of glass would hold the translite no problem if you wanted to swap it out once you got a new sheet of glass.

1 month later
#10005 1 year ago

Speaking of mods... (that won't take out your power supply)

Over the weekend we had some people over and we decided to drop a powerball into Rob Zombie because we're masochists. Now one out of seven balls is absolutely nuts and House of 1,000 Corpses mode will never be the same. My wife grabbed a quick video for snapchat so you can see for yourself. Now if only we had 6 more powerballs floating around the house.

IMG_07102 (resized).jpg

3 weeks later
#10030 1 year ago
Quoted from DrMark12PA:

...has anyone here had any issues with shaker fuse blowing?

I've gone through about two fuses on our shaker. It's been solid for the last seven months or so.

#10034 1 year ago

Sounds like your servo might be going but it's hard to say without testing. I had a similar thing happen to my Rob Zombie table only the robot would shake on boot and then when you started a game it would shake until a pop bumper was hit. A new servo fixed the problem and it's been solid for a year and a half now.

Contact Spooky support and they can help you troubleshoot and test the servo.


4 weeks later
#10063 1 year ago
Quoted from davijc02:

Due to how difficult this game is co-op could be a cool feature.

Having a four player game all trying to get to Hell Bound on co-op would be fun. If Spooky were to add multiplayer modes the ability to steal locked balls and/or murder ride cards would be especially awesome in my book.

Really other than the House of 1,000 Corpses scoring I'm really really happy with this game. Charlie and crew created an amazing game and I love playing it.

1 week later
#10141 1 year ago
Quoted from cavalier88z24:

where can the game number be found?

Look inside the coin door to the right and you'll find the info pasted to the side of the cabinet.

3 months later
#10281 1 year ago
Quoted from SpookyCharlie:

when ya see that drop target pulsing, smack it!

Who has time to look at anything but the flippers in 7 ball multi-ball? Love me that chaos.

3 weeks later
#10286 1 year ago
Quoted from dung:

Anything else that I should look into?

The Living Dead Girl Mausoleum mod is really very cool. In fact all of the mods @medisinyl makes are worth looking into.


2 months later
#10313 11 months ago
Quoted from hawkmoon:

wanting to know if there are side art blades available for this pin?

Tilt Graphics makes a nice set of side art blades. I have them in my machine and they look great.


5 months later
#10421 6 months ago
Quoted from Medisinyl:

Have had many requests for such a sign since I started modding.

Put me down for one when they are ready.

1 month later
#10475 5 months ago

I just installed medisinyl Pussy Liquors and Murder Ride sign and I can't talk them up enough. Easy install and wonderful instructrions. They look like something Spooky would have put in the machine if they had the time and money. Medisyinyl honestly makes some of the best mods for Spooky machines. All the Rob Zombie mods are awesome and the Alice Cooper ones look just a good. Seriously just buy them all right now.

4 months later
#10536 2 days ago

Mine busted in the exact same spot. Everything else is looking good.

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