(Topic ID: 130434)

Rob Zombie's Spook Show International


By Russell

4 years ago



Topic Stats

  • 10,543 posts
  • 603 Pinsiders participating
  • Latest reply 4 hours ago by davijc02
  • Topic is favorited by 102 Pinsiders

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Topic index (key posts)

7 key posts have been marked in this topic

Post #6177 Spooky mentions game #3! Posted by SpookyCharlie (3 years ago)

Post #6605 Gameplay and rules video from Spooky Pinball Posted by Jetzxi (3 years ago)

Post #7268 V019 changelog Posted by FawzmaGames (3 years ago)

Post #7366 Common trough issue caused by flipper switch description Posted by snakesnsparklers (3 years ago)

Post #9017 V21 Changelog Posted by GhostThruster (2 years ago)

Post #9409 V22 changelog Posted by FawzmaGames (2 years ago)

Post #10228 V23 / v24 changelogs Posted by snakesnsparklers (1 year ago)


Topic indices are generated from key posts and maintained by Pinside Editors. For more information, or to become an editor yourself read this post!

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#7955 2 years ago
Quoted from rotordave:

I even imported another one for my buddy John. It's on the way to NZ as we speak.

Yeah rotor can't wait, its the whole sys11 feel along with a thumping soundtrack also its my kind of humour.

Its just fun!!!

1 month later
#8309 2 years ago

Does it use a raspberry pi? Or tapped into cpu

#8349 2 years ago

Another thought not necessarily for rz but operators would find useful would be some kind of remote access not for diagnostics but for coin takings and some sort of tracking gps or something tracking stolen machines.

Maybe a unit that mounted in the machine not necessarily a screen mod.

Or course maybe recording access to credit dot errors would be useful.

I've always thought software should have been wifi upgradable though sd card is an easy method and does the job.

#8364 2 years ago

So many options can be had I feel for the programmer. Co-op and vs modes also like video games you have league tables, online comps, awards some in single player mode some in multiplayer. For example collect to grave markers awards?

1 month later
#8546 2 years ago

Cool. Have all 300 sold?

1 month later
#9076 2 years ago

That sound comes out distorted and rattles the cabinet. Is there a way to lower the volume or just remove it?
I'm just checking it's the bass sound that is played just as the ball is kicked out of the vuk. Beginning of the mode.

Fawzma you are doing a great job I appreciate all the work your doing love the robots and American witch animations.
This game is really coming along great I just need to learn how to play better pinball its a ball buster.

#9084 2 years ago

Very difficult shot messed up many attempts to finish American witch.

3 weeks later
#9202 2 years ago

Be good to adjust chop and ball save times in the settings.( 2 different adjustments).

This game is freaking difficult and i'm happy to have a few easy modes (superbeast dragula,what), its common to get the multiball the lose all the balls at the end. I only ever complete 2 modes in any 1 game.

1 week later
#9249 2 years ago

Thanks fawz v21 is a great improvement. I've ownly loaded it this morning and played a few games and to me it feels complete.

Like the strobe rather than that bass noise when starting WHAT. much better.

Awesome work fawz.

#9268 2 years ago
Quoted from Mudflaps:

Totally agree. Why would I replay a completed mode?

Normally I would agree with this statement though dragula has 2 modes. vid and the collecting car parts which if your anal you'll return back to collect all the parts.

I'm not sure if there's any benefit in doing this?

1 month later
#9476 2 years ago

Infected mode is coooool. Thanks guys

#9485 2 years ago

I had similar issues then eventually I got ball missing message on start up. I found that that the switch far right or ball 1 was faulty intermittently.

I'm pretty tight so I bent/adjusted the switch and dropped some deoxy down the plunger worked and let dry etc.

Had about 10 games, no issue so far 45k best score so far new code. I didn't change any coil settings.

2 months later
#9731 2 years ago

I think you have an intermittent switch failure problem.

5 months later
#9945 1 year ago

Also I found with my RZ is the glass rattles in one corner I put insulation tape along the edge of the glass. Is perfect know sounds great.

Maybe something spooky can keep in mind on future machine to have a better snug fit in the glass rails.

2 months later
#10137 1 year ago
Quoted from SilverballNut:

The other thing I did, which just makes the upper playfield way more fun, is I took a small stick on rubber bumper and placed it on the ball guide on the right side of the upper playfield across from the flipper. If the ball is going to go screaming along that ball guide, it hits the rubber and bounces out towards the flipper so you have a chance. It's sort of cheating, but the game is hard enough and it just makes it much more manageable for us.
Strongly suggest trying it. I put it on when I got the game and it's never come off (just clean the ball guide with some alcohol first).

I think that woud make it too easy. It's call nudging. Nudge that ball to the flipper from that post, nudge like you've never nudged before!!!
Rz is a game that requires a lot of nudging just to have a half decent game.

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