I finally got to play a Rob Zombie yesterday on site and it was a shit show. I really hope this was not indicative of the build quality. Game was set to $1 per play and it obviously has to be pretty new, so I'm really disappointed at my experience.
Everyone talks about how dark this game is, but on this one I think ALL the GI was out. I didn't have a clue what I was supposed to be doing.
The ball hung up in so many different places: shooter lane on the switch (out of reach of the plunger), under the mini-playfield somewhere, in the left orbit, and at least one other place. Sometimes nudging worked it loose, but I tilted and lost balls more times than not (totally uncool at $1/game).
Between these issues and things I've read here, like ramp flap screws stripping and popping loose, I'm really concerned. I left this experience doubting if the game is any good and how well it was built. VERY SMALL SAMPLE SIZE, but enough that combined with other comments here has me worried I won't be happy with the experience when I get my game.
I'm not saying the sky is falling, and I'll wait to finalize any judgement until I can play another example (probably at Expo) but my initial impression took all the negative comments I've seen here and made them a bit worse. Here's hoping that was an anomaly experience.