Quoted from benheck:
Toyotaboy brings up a good example:
Pins usually have a different art style on the PF than the rest of the art package. It's super evident on early 90's Data East, most of the 90's B/W, but became less obvious once we got into the modern "Photoshop Collage of Stock Images" age. By "PF art" I mean posterized, simple colors, outlines on most everything, no shading.
I would sum the pf art comment as... Barren.
Certainly the idea of a painting vs keylined cel-style art is a huge difference of course... But I don't find that to be what makes it stand out to me. The inserts seem lost out in the middle of the field .. Maybe if there were more elements out there... Bonus... States... Etc.
Even going back to games in the 70s where we may have far more area without figures, photos, toys, etc there would be things breaking up the space. Targets, inserts, etc.
Obviously you don't simply want a formula game... But I think this game reiterates that pulling together a full game art package is a much greater challenge than many would give it credit. Pinball art is more than just a single piece torn up and thrown around a pf. There is some creative magic unique to pin