Quoted from SilverballNut:
I'm not sure what code you are on, but V20 added a bunch and V21 has added more. I think he has either moved V21 to stable or close to doing so.
I find with this game, I play one of several ways depending on my mood and how much whiskey I've been drinking. My wife doesn't care for the game (doesn't like it cussing at her, cussing and adult is ok, but she doesn't like it coming at her) so I tend to play by myself later in the evenings (like midnight).
If I'm going for points, I go after H1KC right away and LDG, I need to get a run on that and get started. I'll also go for a mode or two for points and that's about all I concentrate on. BTW You can restart H1KC to complete it. The modes kick my butt. V21 the jackpots move during LDG so it's not a ramp fest.
Now if I get tired of multiballs/points, then I concentrate on the modes. That's an entirely different game and so much so we've played dollar games and the winner is who completes the most modes (LDG does count, but you have to finish it).
Then if I'm just shooting and exploring I try and get the GOBER finished, cards, robot, some modes, maybe living dead girl, but not necessarily H1KC. I'm more interested in getting everything going.
Oh and I always want to hit pop bumpers, just something about getting a peep show
I'm on v20, waiting on v21 to go final.
I agree with what you say, but it doesn't really address what I'm seeing. If I want to have a good game, I end up shooting ramps more than anything else. It's not quite as true if I'm playing for modes, but still you have Dragula (all ramps), Superbeast (all ramps), AW (60% ramps), and mutliball after each one (which is mostly ramps). The jackpots do move in v20 as well, so that really helped that issue.
I tend to loop the ramp for CHOP, then pass to the right before I shoot at the drop. I also loop for CHOP before shooting at the right orbit. I'm often reminded that "Pussy Liqours is the best!", then I miss the right orbit. After getting back under control, I'm afraid to go for it again, so I loop the ramp some more.
It's not as easy as turning off CHOP because the game is hard enough with it. That's why I'm asking. Am I playing too conservatively, or is the game set up in a way that leads toward too many ramp shots?
Maybe an option that would prevent CHOP from being restarted until a shot is made?
You say that once you're low on balls in HO1KC, you trap one and throw the other at the pops. Does anyone else loop the ramp instead? Which is the better play? I know the pops are more more fun, but I think I have a better chance of completing when I shoot the ramp.