If we want to pickup instead of ship, is that an option? I’d rather throw money at extras than at shipping when I live so close.
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If we want to pickup instead of ship, is that an option? I’d rather throw money at extras than at shipping when I live so close.
Quoted from NemmieNuu:Why am I so excited to see this '1...' pop up from spookycharlie ?
I know right? I’m refreshing pinside, like I did this morning On spooky’s site, waiting in anticipation of the sell-out
1849-282....
I think it’s Perfectly understandable to ask questions to better understand why the positions jumped so much. I myself was thinking low 100’s. And I wasn’t thrilled to see all these people skip ahead with what is essentially fast passes. Lot of fast passes...
I’m assuming the Morty Adventure cards are individual RGB lights. It would be kind of cool if the adventure you closed had an associated color that would light up the card in that way. Instead of just white. I was looking at that section and wishing it were a display capable of displaying a logo/icon instead of a light but I guess that would be more expensive for little gain.
Idea for a multiplayer Topper...
I just listened to the first portion of Slap Save's most recent podcast...great job by the way on that show. Listening to Bowen talk about how you are a Morty and how there are challenges in keeping track of progress across games...I began to wonder if it would make sense for Spooky to come out with a super innovative topper that not only looks awesome; but, also incorporates an aspect of player recognition (XBOX Kinect based sensor like), multiplayer support and remote code updates which would be delivered via the topper which could have the necessary networking components to make it happen and connect via USB to the main system. Advantages I can think of doing this is that having your networking components on top of the machine would give better wifi coverage. Kinect Sensor used to identify players (facial recognition) would be in an ideal location above the machine looking at the player, and having embedded cameras (audio and video capable) for net based play against other locations would be awesome. Cameras could also be used for streamers (go-live integration). And on screen display could be done in a non-obtrusive postage stamp view like way where the feed comes across of the other player in the corner of the main display for the machine so you can see and talk to the other person across the net. Hell, lets use our Fang club memberships as a player identification system. In order to do online play you would need a Fang club membership which would be great value to us and bring an ROI to spooky on an annual basis. Maybe even multiplied value for them if each recognizable player would require that account with them. Then spooky maintains the game history, profiles, high scores, game updates distributed as part of the Fang membership. I for one would pay a lot for a topper that would incorporate that much functionality and look good at the same time. Spooky could stay focused on building code functionality now with the intent on doing something along these lines many months from now as a way to bridge additional sales in between game creation while dipping their toes int he water on multiplayer based functionality.
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